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Ultima 7 - The Black Gate
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Two hidden areas...
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RPGDot Forums > Gothic - Spoilers, Tips & Tricks

Author Thread
SirDeity
Gothic's Loyal Hero
Gothic's Loyal Hero




Joined: 14 Jan 2002
Posts: 602
Location: Maine, USA
Two hidden areas...
   

When you first start a new game, follow the path until you reach the very first chest. There is an area with some items and some creatures you can slay up above. Just go ahead to the slope just before the bridge and climb up. Move slightly to the right, near the edge. Now climb up again.

To climb: Hold down the "Alt" key, push the up arrow while flat against the object/wall you wish to climb.

To jump: Do the same thing while running.


Inside the orc temple there is a building with a bunch of closed gates. After opening them you discover some potions, some of which you can only reach by using the Telekinesis spell. You'll also discover that the building leads you through to the other side. On the other side, if you turn into a bloodfly you can climb the steep wall on the left side. Once on top you notice what looks like vents leading down into the rooms within the building you just went through.

Does anyone know what is up there? I went up there and found nothing. Seems pointless to have it there for no reason. If its just for looks why did the Gothic Game Designers go through the trouble of making it possible to get up there? If anyone finds anything let me know.


Thanks!
Post Thu Aug 08, 2002 6:30 am
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Xelis
High Emperor
High Emperor




Joined: 24 Jul 2002
Posts: 523
Location: Seattle, Washington
   

It has appeared, more then once, that PB decided to leave a few unnecicary places in Gothic...
Post Thu Aug 08, 2002 7:54 am
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