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ToEE: Livonya's Mod Beta 1.0
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Dhruin
Stranger In A Strange Land
Stranger In A Strange Land




Joined: 20 May 2002
Posts: 1825
Location: Sydney, Australia
ToEE: Livonya's Mod Beta 1.0
   

A new mod for Troika's 'The Temple of Elemental Evil' has been released at Circle of Eight. You can grab Beta 1.0 of <a href="http://www.co8.org/forum/showthread.php?t=1470" target="_blank">Livonya's Mod</a> by following the link. The patch notes are huge, so here's a quick snippet:<blockquote><em>* Re-wrote entire enemy AI with additional scripting (80+ new AI scripts) <br>* Created a system for enemy NPCs to attempt to Break Free <br>* Created a system for enemy NPCs to use "scrolls" and "wands" <br>* Created new system for determining distance in Random Encounters <br>* Created system for NPC spell casters to pre-buff with spells <br> <br>* Changed experience system for setting off/disarming traps (no experience) <br>* The only way to gain experience from traps is to disarm them <br>* Added new traps and repaired broken traps <br>* Created new trap types <br> <br>* Put kids back into TOEE with dialog <br>* Added new sub-plots <br>* Added new quests <br>* Added new dialogs <br>* Added new encounters <br>* Added new items <br>* Added new creatures <br>* Changed some content to add realism <br>* Added a new merchant (very hard to gain access to)</em></blockquote>Make sure you read the posts on the installation...
Post Thu Apr 07, 2005 9:01 am
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Dr. A
Guest






Excellent Work!
   

Wow, i had a look at the list of fixes and changes and it looks like it greatly improves ToEE. Which is btw the buggiest game of all time - that's right, buggier than Sacred (gd game tho) and maybe even *gasp* Homeworld...

The mod author worked the improvements around the latest fanfix (temple.dll by Moebius - included in this mod) which was pretty awesome in the 1st place. I suggest to all CRPG enthusiasts to give this game a try..finally.

Atari and their damn habit of messing up games with potential
Post Thu Apr 07, 2005 9:08 am
 
Destroth
Guest






   

I hope they added an option to let your npcs get rid of their original clothes. I got 3 of them encumbered because I have to use a temple level robe and still carry around a second set shirts and pants. They went overboard on the weight system with this one.
Post Thu Apr 07, 2005 7:18 pm
 
Lucky Day
Guest






   

if by buggy you mean the closest thing that ever came to get thing ever stupid rule in D&D that a 10000 14 year old rules lawyers can nitpick to death then sure.

I love this game. It was killed by non-fans. ITs no wonder Bioware is going their own IP.
Post Fri Apr 08, 2005 1:00 am
 
Guest







   

quote:
Originally posted by Lucky Day
if by buggy you mean the closest thing that ever came to get thing ever stupid rule in D&D that a 10000 14 year old rules lawyers can nitpick to death then sure.

I love this game. It was killed by non-fans. ITs no wonder Bioware is going their own IP.


I put this through Babelfish a few times, and while a few of the results were more coherent than the original, I still don't understand the language in which it is written.
Post Fri Apr 08, 2005 3:45 am
 
Lucky Day
Guest






   

funny

I apologize with the spelling mistake with "every". I was watching the Pope's funeral at the same time.

Curious, is Guest your real name? You make a lot of posts.
Post Fri Apr 08, 2005 5:34 pm
 
Athame
Guest






Re: Excellent Work!
   

quote:
Originally posted by Dr. A
Wow, i had a look at the list of fixes and changes and it looks like it greatly improves ToEE. Which is btw the buggiest game of all time - that's right, buggier than Sacred (gd game tho) and maybe even *gasp*


You obviously weren't around for the joy of 'out of the box' Daggerfall, or the lamentable 'Pool of Radiance 2'.
Post Wed Oct 26, 2005 9:07 pm
 
Lucky Day
Guest






   

..or the "we'll send you a brand new CD" Ultima 9
Post Thu Oct 27, 2005 5:11 am
 



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