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Horizons: Preview @ Horizons Vault
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RPGDot Forums > News Comments

Author Thread
Dhruin
Stranger In A Strange Land
Stranger In A Strange Land




Joined: 20 May 2002
Posts: 1825
Location: Sydney, Australia
Horizons: Preview @ Horizons Vault
   

Horizons Vault has written a <a href="http://horizonsvault.ign.com/features/preview/vn_preview.shtml" target="_blank">preview</a> of Horizons:<blockquote><em>Most of the quests I’ve seen in the Beta were fairly simplistic and repetitive, but I believe that the game devs have a lot more in store for the Retail version than they have shown so far. Generally quests are given by certain NPCs (your class trainer and specialty trainers offer certain skill increases in return for quest completion in addition to NPCs who’s only job it is to give you quests) and are standardized on “kill 10 XYZ creatures”. One quest I had was to kill 10 level 10 creatures (of any sort). This quest was very simple for me because at the time I was level 18, but it increased my mage’s fire casting ability by a few points, so I didn't complain. Quest rewards normally will be gold and/or experience.</em></blockquote>
Post Tue Dec 02, 2003 11:07 pm
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"Most of the quests I’ve seen in the Beta were fairly simplistic and repetitive, but I believe that the game devs have a lot more in store for the Retail version than they have shown so far."

.. I wish I had a dime for every MMORPG this was said about (i.e. more stuff in the retail than the beta has) .. I'd have about 60 cents
Post Tue Dec 02, 2003 11:08 pm
 
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Yes, isn't it amazing what consumers let developers get away with? I bought this great new car. There is no steering wheel and only 3 tires but I am sure the manufacturer has much more in store for me.

We have only ourselves to blame for the status quo of unfinished games.
Post Wed Dec 03, 2003 8:54 am
 



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