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Is my char wrong or it's me or magic is just a toy?
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RPGDot Forums > Gothic 2 Spoilers

Author Thread
Gotit
Captain of the Guard
Captain of the Guard




Joined: 27 Nov 2005
Posts: 183
   

Maylander: yes in fact I already get some similar advices about playing for first time with NOTR. But thanks for the repetitive focus on Single weapon. Ir's my prefered type of sword (despite 2H seems a lot in story tradition for mages of fire) but I hadn't understood that going to 30 was giving a combo, I believed there was only a chance to have additional damage.

For stone tablet, yes I thought of this and not follow Chekote (Chekote I love you for your patience! ) hint about that but instead keep it for much later, at least for Mana. For other I won't wait because I don't plan continue put much more in weapons str or dex but will focus only on Mana but honestely I hope to not have put any Learn Point in mana also but keep in mind I could have to.

If I get really stuck, I'll see and will perhaps apply Gothic 2 rules for Spell Points in Mana/Str/dex.

Chekote : Did you really killed ALL monsters during chapter 1? So it means also in mines area? Or you didn't found that even in chapter 1 you can go in the mines area?

In fact it means you explored everthing during chapter 1? Not fun later in the game then. A day you'll understood how much more fun it is to play RPG with weak characters. Anyway with infinite money for the smith and same for scrolls you don't impress me at all, it's just exploitation of a game hole, not challenge.
Post Thu Dec 08, 2005 7:27 am
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Chekote
Where’s my Banana?!?!
Where’s my Banana?!?!




Joined: 08 Mar 2002
Posts: 1540
Location: Dont know, looks kind of green
   

I killed everything in all the areas I could access. You can't access anything in the old prison colony in chapter one so it doesnt mean that. Killing all the monsters doesn't make it boring, because they respawn over time (Even before chapter 2).

I've been playing RPG's this way since home computers were invented, I dont think I'm going to suddenly change my style of play for no apparent reason.

I'm a little offended that you keep accusing me of exploiting a game hole. I am not cheating and getting infinite money. I am working at a smith using the proper game mechanics and selling the swords that I spend time making. There is no exploit there, just hard work. Also there are *not* infinite scrolls.

There is no difference between the challenge if I work at the smith or not. I still have to work my way up the levels the same way you do. I realy don't understand how you can claim that its an exploit. You're seriously claiming that the entire civilization on that island is supposed to build an army using a few pieces of raw steel? The smith's are constantly making weapons for the Mercenaries and the Paladins, obviously there is an abundant supply of steel.

In fact, I believe that I am playing to the story much more realisticaly than your style of play, because my character actualy has a full time job. I bet you run around for in-game weeks without ever eating or working. That doesn't sound like a very realistic role play to me.

You may not agree with my style of play, and thats fine. But just because I don't play the game the way you do there is no need to accuse me of cheating.
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Post Thu Dec 08, 2005 1:05 pm
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Uriziel
Grand Mage
Grand Mage




Joined: 17 May 2002
Posts: 735
   

Chekote, I think his english just not 100%. You play the game with a certain style and are a freak like me........you find every way possible to do something easier/better/faster. That is not exploiting the game....it is playing smart.

Gotit, you come asking for advice then seem to dismiss the advice because that is not your style. Good for you. Play the game like you think it should be played.....that is what Gothic series is about......forging your own path and playing your own style. You have been given hints and advice that would have taken you months to learn......and you don't seem to accept the gift you have been given.

We are a community and share ideas..........when those hard earned ideas are shared, then dismissed you will create hard feeling.......especially since you have not offered new ideas. If you don't want to USE the information given to you.....hold your comments until you know a better way
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Post Thu Dec 08, 2005 1:31 pm
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migwell
Village Dweller
Village Dweller




Joined: 09 Feb 2003
Posts: 15
   

Even though the atmosphere is getting a little thick, I have found this topic pretty useful. I played through as a merc first time through NOTR, and reading that mage was pretty difficult, naturally I had to try that out as well.

My style of play is ranged weapons, so the first time through I focused on dexterity and the Dex-based swords and the bows. With the exception of Trolls, pretty much everything else eventually succumbs to arrows.

I've just started out on the mage path (haven't even been to the monastery yet) but I am using the Forging for cash, which solves one problem. I really don't see this as an exploit at all. You can apprentice to Bosper and get good money for skins, Constantino and get good money for mushrooms, or the smith and cash in on swords. Just three paths you can take.

Since I'm pretty sure I will get my butt kicked in the early stages of the mage thing, at least I will be able to afford lots of potions...
Post Sat Dec 10, 2005 5:21 pm
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Maylander
High Emperor
High Emperor




Joined: 22 Mar 2002
Posts: 1712
Location: Norway
   

A few notes:

1) There is no spawn in Gothic 1-2-NOTR except the chapter spawns.
2) I advice you to kill all the mobs you are capable of killing, as you really need as many levels as possible in the new expansion world in chapter 2-3.
3) Money isn't really an issue in Gothic, so having infinite cash is not going to make the game a whole lot easier.
4) Use str/dex/weapon tablets when you can as a mage, but remember that learning to read the stone tablet language(enabling you to read the tablets) will cost you 30 skillpoints(5 for rank 1, 10 for rank 2, 15 for rank 3), so I usually wait till I have a surplus of points. A
5) Remember to learn how to make the permanent mana potions. Later in the game you should be able to make 10+ of them, making it really useful as 30 mana points would've cost you 30*5=150 skillpoints at that point in the game.

Good luck.
Post Sat Dec 10, 2005 10:44 pm
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cptmaxon
High Emperor
High Emperor




Joined: 19 Jun 2003
Posts: 557
Location: Israel
   

hmm, I remeber getting a rune from claws, not skining, where did you get that quest?
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Post Sat Dec 10, 2005 10:48 pm
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Gotit
Captain of the Guard
Captain of the Guard




Joined: 27 Nov 2005
Posts: 183
   

Uriziel :
- Sorry for the hot I contribute to.
- I understand your point, but I made a help request with a clear start base, my current char, Cherokee never answered that request of help. But perhaps unlike what you wrote there was something else in my initial post beside this help request?
- A game is for fun, maximise his fun, that is smart, not sure what's your point there. Strip out any story and world living design and you get the same fun? Gothic, if there is only one, isn't reduced to a char maximization through some mechanism.

Chekote :
- No need to feel hurt, I hadn't in mind cheating, but, as I feel it, a weakness in the game that spoil some fun. You feel it different, that's all. Sorry to have joking a bit with you. One thing, I have a job man, I'm not a lazy student.

cptmaxon : Yes, I was using skin as a generic term. About that, one question, this quest was related to the nasty dinausor in Chapter 1 area? (if no, no details please )

migwell :
- Just to mention, even if you aren't a mage you can go in the monastery, and once in there get the key to be able in/out easily.
- Is there really only one path of mage? Perhaps not after all... if everybody try the same path, how to know?

Maylander : Thanks.
2 => When I feel my char isn't strong enough for something, I try achieving first other quests and do some fun hunting. It's a bit the same except that I didn't exploited fully the chapter spawn mechanism. But well for now it's ok.
4 => That's what I do except that I faslty learned language level 1 and 2 and also use life tablets (you probably forget it) and mana bacause I give up to pay 3 Learn Point for one mana point.
5 => Yes I plan that, I'm just worry on how much Learn points I will need so for now I delay it. And I also forget save money and buy the important herb at shops before next chapter. Ha well didn't knew that spwan stuff at this time.
3 => About the infinite money, through the smith (is there other way?), just my feeling, I disagree. As it is it makes pointless:
- To learn skinery and making hunt products.
- To take most herbs, appart for quest purpose and special potions.
- To take most hunt products, appart for quest purpose.
- To take weapons and the various bounties you found and won't use.
- To take miscelanous stuff appart a few for runes or quests.
- For scrolls, I suppose they are limited in shops so well there's perhaps some meaning there.
- Not to mention that items that cost 5k or 50 are mostly the same, just some more click to do. That's quite different than managing your money, restrain your whish, have to choose between different whishes, feel hard the high price of some items, to tempest agaisnt the numerous raketing, and so on. Well a lot of things that spice up the game and that are just destroyed if there is infinite money fast and easy to do. Ask healthy people, if you don't know the price of the price, many stuff start lost all its fun.

So sorry but infinite money break a lot of things and a lot of mood and fun. For now I do it without it and it's quite fun and will stick to it as long I can. And if I give up to infinite money, instead I'll use cheating to provide me 50k or more to save me some boring clicking.
Post Sun Dec 11, 2005 10:32 am
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Uriziel
Grand Mage
Grand Mage




Joined: 17 May 2002
Posts: 735
   

quote:
Originally posted by migwell
Constantino and get good money for mushrooms,


Selling dark mushrooms to Constantino(or anyone) is a BAD idea if you need mana. For every 50 dark mushrooms you eat, you will get a mana boost. Also apples give a strength boost
_________________
Chris: Dad, what's the blow-hole for?

Peter: I'll tell you what it's not for, son. And when I do, you'll understand why I can never go back to Sea World.
Post Sun Dec 11, 2005 12:45 pm
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Chekote
Where’s my Banana?!?!
Where’s my Banana?!?!




Joined: 08 Mar 2002
Posts: 1540
Location: Dont know, looks kind of green
   

quote:
Originally posted by Maylander
1) There is no spawn in Gothic 1-2-NOTR except the chapter spawns.


Wrong. If you kill enough creatures, they *do* spawn before a new chapter. Takes a *lot* of kills though.

quote:
Originally posted by Gotit
One thing, I have a job man, I'm not a lazy student.


I realy don't understand why you said that. I am going to assume its not meant as an insult, although I realy can't see what else its supposed to have meant. (P.S. I have a job also).
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Post Mon Dec 12, 2005 9:34 pm
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Maylander
High Emperor
High Emperor




Joined: 22 Mar 2002
Posts: 1712
Location: Norway
   

Huh? Spawn? That must be quest-related, because the spawning happens during the chapter loadscreen thing. As far as I know, there is no possible way to get any creatures to pop up unless you change chapters, and I've pretty much cleared the game in chapter 2-3(in the original game, not expansion, it's too hard there). I never noticed anything anyway.

Regarding using stone tablets for mana to soon - I like to get 94 mana before using any tablets. (89 mana at the cost of 3, and then get 5 mana for 15 skill points, which is 3 per point as well.. you can do this with any skills, the new borders are 30, 60, 90, 120 ->.. if you just take 5 points at 29, 59, 89, 119, you will get it cheaper). You don't really have a lot to spend points on, so getting as much mana is possible is definetly worth it. There is no way you can reach 300+ mana if you start spending the tablets before reaching at least 90 mana without any sort of buffs. After that you can start using mushrooms(50 to get mana boost), tablets and permanent mana potions.

That's just the way I do things though, not the definite answer.
Post Mon Dec 12, 2005 9:53 pm
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Chekote
Where’s my Banana?!?!
Where’s my Banana?!?!




Joined: 08 Mar 2002
Posts: 1540
Location: Dont know, looks kind of green
   

The spawning occured in chapter 1 of NOTR. I had wiped out pretty much all of the creatures and then found that creatures had respawned in small groups all over the place. I remember specificaly a few lizards and goblins spread around, plus scavengers at the inn near the monestary.

I can't remember if causing them to respawn in chapter one prevented them from respawning when moving to chapter two though. I have a feeling that they respawned then aswell, but I can't be sure.
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Post Mon Dec 12, 2005 10:07 pm
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Gotit
Captain of the Guard
Captain of the Guard




Joined: 27 Nov 2005
Posts: 183
   

Chekote about job: Quick to get offended? One more time sorry, I hadn't understood one english sentence you wrote.

Maylander about maximize mana : Beside using mushrooms, tablets and perma potions before spending all learn points. Why not include in this list praying?? Not that I promote or apply in any way the trick. Well I'll certainly do it at least in part when I replay the game.

About spawning : I agree I'm sure some spawning occured in chapter 1 before starting chapter 2. I noticed few that are quest event related but for some other that wasn't clear. In all case I quoted, this small respawn is fun but it's not that which will change the number of level you'll rise. But I was far to have killed everything arround the map when I started chapter 2 so I can't say in this case.

I still have to try to enter "illegaly" in mines section (I did it when I was already in chapter 2 ), perhaps that force the start of chapter 2, or the game just put a magical field. Otherwise it could be a funny respawn trick. If nobody tried, I'll try when I will replay the game.
Post Tue Dec 13, 2005 4:48 pm
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Maylander
High Emperor
High Emperor




Joined: 22 Mar 2002
Posts: 1712
Location: Norway
   

Hmm, I'm recieving my English NotR in a G2 gold edition soon, and I will definetly try the spawn thing. I know for certain that no spawn appears in G1 except when changing chapters(I have pretty much cleared the whole map in Chapter 1 a few times, so there is no way there can be any spawn that I didn't notice). I haven't completed NotR more than 4-5 times though, so I may be misstaken regarding the spawn there.

Aye, praying works too, I forgot that one.
Post Tue Dec 13, 2005 11:21 pm
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Gotit
Captain of the Guard
Captain of the Guard




Joined: 27 Nov 2005
Posts: 183
   

More about rising mana:
* Normal tablets you give to Vatras could also rise mana. The more tablets you give him at same time the better is the reward. I hadn't so much oportunity to try stuff but, after I noticed this point above, I cumulate tablets before to give them to him. I lost patience before finding more than 14 tablets (I had previously given many of them) but they gave me 14 mana. Perhaps 15 or above is even more interesting.

* Still about mana up, I supect there's perhaps possibilities around tobaco stuff, and something aroound the drink you learn to do in Bandits camp.

* Additionaly, it's a little boring but could help in special cases, you can get the 3 priest items for 40 more mana, sleep, then remove them for better rings+amulet and you keep the 40 more mana.

* Also a mage weapon bring 20 mana it could be usefull if you have no more mana and just to use rune teleport without to need to restore mana.

About potions that rise mana:
Also unlike mentionned above in this thread, potions that rise mana rise +5 not +3 (probably NOTR change). That brings at least 50 more mana and probably more for now I could build 14 potions like that not mentionning two already made I found there and there.

About Learn point use to rise mana;
The more I progress through the game, the more I feel it's not mandatory to get that much mana. Up to 64 through Learn point only is a very good idea, above is 30 more mana for 90 Learn Points (9 level up) it's just a choice among other. And 60 more for 210 Learn points (21 levels!!) is most probably just a waste if even possible.

About Runes : You probably get more in NOTR, you still need not waste them, but no worry to use one when you graduate mage, make you a pleasure! And about testing spells, for some like summoning, it could get some time to learn how use them with the best efficiency, so well make your choices and sticking to it can go somewhere.
Post Sun Dec 18, 2005 6:27 pm
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Burress
Village Dweller
Village Dweller




Joined: 18 Dec 2005
Posts: 2
   

I was wondering if anyone could do a goal list and I could get a rough estimate of lp necessary to accomplish them.

The questions would be, how far on pure training should you go with mana?
How many levels can you expect to gain in the course of the game?
How many runes are available in the game?
How much is left to put in to things that will be irrelevant later, such as fighting skills to put away the early fodder to save scrolls?
Have they changed lp necessary for runes in NOTR over Gothic 2?

I appreciate the information.
Post Sun Dec 18, 2005 10:12 pm
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