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Videogames & Violence
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RPGDot Forums > Absolutely Off Topic

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TheMadGamer
High Emperor
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Joined: 03 May 2002
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Location: Southern California
Videogames & Violence
   

I'm going to write a paper about videogames and real world violence and provide an analysis that will either support or disprove the link between the two.

Of course, I'm doing a bit of research. But I'd also like to propose this debate here, to get your thoughts on the subject as active gamers. So if you have an opinion on the subject, I'd love to hear it.

I'll post my finished paper here in this thread when it's finished.

Note: I have already searched this board for threads on this subject. So please feel free to NOT remind me to do that... I want to get some FRESH thoughts. I will, of course, be using past threads on this subject from this forum as part of my analysis, so not to worry, past discussion will not go to waste...
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Post Tue Feb 24, 2004 11:40 pm
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iplaygames2
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Joined: 06 Sep 2001
Posts: 745
Location: Chicago, IL, USA
   

To me, it would be quite difficult to prove a direct correlation between video game violence and real world action.

Sure, some kids (either physically or mentally) may see a game like Soldier of Fortune or GTA and go out and blow away someone. But who's to say they take action because of the video game? What about the violent movies they see? The songs the listen to? The things other people have said that they may have misinterpreted?

In my eyes, there's just too many unknown variables in this equation. I am not saying that games are not at fault, I am saying that many other things are at fault, as well. If parents and retail stores (including online outlets) were to adhere to the game rating and age restriction, many bad situations could be avoided. However, I don't see the logic in regulating the video game market and not doing anything to Hollywood. That's like putting up a stoplight only facing one direction at a busy intersection.
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Post Wed Feb 25, 2004 3:30 am
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Korplem
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Joined: 23 Dec 2002
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I think that games can influence people to a certain degree. The main thing, in my opinion, is the way the person is to start with. Most normal people can be influenced by a game but not to the extent that they would go shooting people or even for that matter think about it for longer than a brief moment. The ones that CAN be influenced enough to start killing would have to be so messed up already that anything could set them off like a violent movie.

Saying that games are a sole factor to real world violence is ignorant but to say that they are a single contributing factor among many other factors is true.

Although, I am open to the possibility that I'm wrong.
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Post Wed Feb 25, 2004 5:17 am
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MageofFire
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Joined: 03 Oct 2003
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Location: Monastery of Innos
   

I'm fourteen years old, and I love GTA: Vice City (and have played it many times) , but I am anything but a gun nut. I have no desire to handle guns in the real world, and I don't like to get in fights. Video games haven't made me more violent. I think it's mostly the mentally unstable people who go out and kill people.[/i]
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Post Wed Feb 25, 2004 1:09 pm
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Secret Agent Lawanda
The last thing you see...
The last thing you see...




Joined: 23 Oct 2003
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Location: World of Darkness (LA)
   

Blaming one aspect of entertainment media for social ills is absurd. A lot of different factors can lead to someone turning violent. Mental illness, bullying, television, music, games, abuse, etc, etc, etc. It isn't just one thing. Pointing at one thing as the scapegoat won't make the problem go away.
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Post Wed Feb 25, 2004 7:28 pm
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Roqua
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Joined: 02 Sep 2003
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Violence is human nature. I think its absurd that society is turning towards a system that makes agravated assault less and less an excuse. If someone is starting a fight with me and I punch him I should get a slap on the wrist and he should get the full brunt of the reprocutions. The next time you decide to treat someone with disrespect and they punch you repeatedly in the face you might learn how to behave civily.

But we have free speech and restricted action so you can go around all day starting fights, but never fighting, which does not make sense.

Video games, movies, and music do not make me violent, other people make me violent. People that have no common curtisy or respect. Whether it is the idiot cruising in the passing lane or the older fat lady that is angry at the world and doesn't believe she has to say thank you when I hold the door for her. Or the toughguy "gansta" who thinks I'm going to move even though he's walking on my side of the sidewalk. Or the cop that thinks being rude, nasty, and uncivil is his right. Politicians twisting truth an spouting lies and the masses cheering for there lies.

Basically video games are my outlet so I do not freak out and go on a rampant killing spree.
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Post Wed Feb 25, 2004 8:00 pm
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~NOBODY~
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Why don't you use "Search"?
Post Wed Feb 25, 2004 8:04 pm
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Secret Agent Lawanda
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Joined: 23 Oct 2003
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@Roqua: lol, nice response.
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Post Wed Feb 25, 2004 8:14 pm
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TheMadGamer
High Emperor
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Joined: 03 May 2002
Posts: 487
Location: Southern California
   

quote:
Originally posted by Secret Agent Lawanda
Blaming one aspect of entertainment media for social ills is absurd.


I agree completely.

quote:
Originally posted by Secret Agent Lawanda
A lot of different factors can lead to someone turning violent. Mental illness, bullying, television, music, games, abuse, etc, etc, etc. It isn't just one thing. Pointing at one thing as the scapegoat won't make the problem go away.


It's interesting you point out television, music, and games... all forms of, 'media.'

While there are specific news stories blaming a specific song or videogame for an act of violence, there is a growing sentiment citing 'media' in general as possibly inciting violent behavior or, at the very least, normalizing violence with the effect of increasing overall aggressiveness in people.
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Post Wed Feb 25, 2004 8:45 pm
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Hexy
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Joined: 28 Jun 2002
Posts: 621
   

I think that we should remove violence in computer games, movies, songs, TV, litterature, sports, art, roleplaying, theatre, military and finally sodomize virtually everyone for the next step towards Utopia.
That would make the world MUCH less violent, yes?

Seriously, people are violent, and most spend their lives with violence in one way or the other. Almost everything contains violence, and games generally don't contain more violence than anything else. Sure there are Dooms, but also Windows Flight Simulators. Some cartoons are non-violent, others show Elmer Fudd shooting Daffy Duck in the face.

Go pester kids who play soldiers or whatever with their gun toys etc, and leave us gamers alone!
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Last edited by Hexy on Wed Feb 25, 2004 8:59 pm; edited 2 times in total
Post Wed Feb 25, 2004 8:45 pm
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TheMadGamer
High Emperor
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Joined: 03 May 2002
Posts: 487
Location: Southern California
   

quote:
Originally posted by ~NOBODY~
Why don't you use "Search"?


Hey ya, thanks for pointing that out, I hadn't thought of it...

quote:
Originally posted by TheMadGamer
Note: I have already searched this board for threads on this subject. So please feel free to NOT remind me to do that... I want to get some FRESH thoughts. I will, of course, be using past threads on this subject from this forum as part of my analysis, so not to worry, past discussion will not go to waste...


/sigh
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Post Wed Feb 25, 2004 8:48 pm
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Bartacus
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Joined: 24 May 2003
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I think the age restrictor should be made a little bit tighter. Normally a 14 year old (talking generally) shouldn't be able to play GTA or watch Child's Play. I think most of you have a certain knowledge wath can happen when 2 teenagers watch that movie?
The big problem is how to do that. The law says (in most countries) that under a certain age, you aren't allowed to buy the game or movie. What I want is that they aren't able to watch or play it. Lots of parents just buy those things to keep their children happy. They are the ones with the largest responsabillity!
Then come the TV stations who are advertising the sh*t all day and are showing Brute force at an unsuitable hour.

Note: I'm not saying that any game containing a bit of violence should be banned for minors, but a game like Postal/Vice City/etc. should be banned for people under 16. I want to keep more or less the ratings as they are, but let the parents and TV stations feel that they have a lot of responsabillity.

Second Note: I feel like the older members on this forum have also a responsabillity towards such games. When they talk about how awsome it was to kill a certain game figure, they should be thinking how an 8y old would read that post. He lacks the xp to see it the same way as a +18y old.
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Post Wed Feb 25, 2004 9:24 pm
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~NOBODY~
The One And Only
The One And Only




Joined: 15 Sep 2003
Posts: 1824
Location: Vivec, Jobasha's Rare Books
   

I'm 14, and after playing Postal(2), I didn't change, and never felt the need to kill nybody... THe people who are effected by this, are just... umm... unnormal.
Post Wed Feb 25, 2004 9:37 pm
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Lintra
Elf Friend
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Joined: 23 Apr 2002
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When I used to watch TV (many years ago), I would sit down and get a dose of 'reality' when I watched the news, or I would watch some fictional something.

The news is filled with violence. Sex sells, but so does violence. The 6 o'clock news has trouble filling the air waves with sex, but it can use violence and lots of it. This is from the "real" TV. The drama can be worse with an hourly body count well over 20 or so. If I randomly turn on the TV and see violence, is it real or a fictional show? The walls between "news" and fiction begin to blur. Watch enough TV and one can begin to get the idea that shooting, stabbing, defenestration and other forms of mayhem are the way people live.

Contrast this to a video game. I sit down knowing full well I am about to engage in a fictional experience, there no chance that my PS2, or whatever, is going to log me onto an interactive news site!

Given the contrast I would humbly (sp?) suggest television does more to promote violence than any other single factor in modern culture.
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Post Wed Feb 25, 2004 9:44 pm
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MageofFire
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Joined: 03 Oct 2003
Posts: 1594
Location: Monastery of Innos
   

I have to disagree, Bartacus and it's not just because I'm 14. I recently watched Dogma and thought it was one of the funniest movies I've ever seen. It's and "R" rated movie with sexual references (sometimes very blatant), lots of language (Jay and Silent Bob are in this movie), "mature" themes, and towards the end a lot of blood and violence. But really, what's sheltering me from hearing the word "fuck" used a lot going to help? It's the same word over and over again, and once you hear it used as a noun, verb, and adjective, does it matter how many times you hear it? Is it going to do anything? Am I going to go on a killing spree just because I heard it one to many times? That was just an example, and I'm not saying that ratings and restrictions should be done away with, but most of us are responsible and mature enough to watch most "R" rated movies or play Vice City or Postal. Really it depends on the person, though. Some people are disturbed by violence that doesn't disturb others. This is probably because they haven't been sensitized to it. And I don't think that 8-year-olds should be sensitized to gory violence, just that if you shelter someone too long, it's harder for them to accept or cope with what they're being exposed to. And don't expose people to everything at once, either. We just don't need to restrict everything.
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Post Wed Feb 25, 2004 9:51 pm
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