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Adventures of Blackthorn - AOB drops DS, moves to TES
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Parcival
Rightful Heir To The Throne
Rightful Heir To The Throne




Joined: 27 Jul 2002
Posts: 153
Location: The Netherlands
Adventures of Blackthorn - AOB drops DS, moves to TES
   

The AOB team took down their current site for their Ultima spinn-off, to replace it with an important anouncement; they quit working with the Dungeon Siege Engine and decided to move to The Elder Scrolls construction set.
<br><br><blockquote><em>Adventures of Blackthorn (AOB) has been going through some major changes. We feel that Dungeon Siege does not meet the requirements to fulfill AOB's true vision. Dungeon Siege is designed as an action oriented game and AOB strives to offer an Ultima style Role Playing Experience. This involves but is not limited to a detailed two way conversation system, a modified controllable combat system, variety of races and occupations, more than two stats and more than 3 skills. And of course a very involved Magic system.</em></blockquote>Continue reading <a href="http://www.e-prizm.com/blackthorn/" target="_blank">here</a>.
<br>
We created a poll and a discussion thread on this topic at the <a href="http://www.rpgdot.com/phpBB2/viewtopic.php?p=282005#282005" target="_blank">UltimaDot Forums</a>.
Post Thu Nov 20, 2003 1:08 pm
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Well i dont know if they thought about the change at length.
I don`t know about the Siege editor, but writing complicated, triggering Dialogues and quests is also very complicated in Morrowind.

I hope that someday a moddable game will make writing dialogue easier.


L.

For perspective i like DS more, but i heard its much harder to mod for, however one can use Gmax for modeling, which is free as opposed to the 3dMax, which costs at about 3000 USD to make new models for MW.

IMHO the best would be a heavily ( in terms of dialogue and interaction ) modified DS .

L.
Post Thu Nov 20, 2003 1:12 pm
 



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