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Moriarty
Eager Tradesman
Joined: 21 Jan 2002
Posts: 49
Location: Toronto |
Even at Enchant 100 I fail constantly |
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I maxed out enchant (and intelligence) and I've got Azura's Star. So I go and soul trap a Golden Saint in order to make some Constant Effect items. The thing is, they keep failing. The only thing I've been able to make is a constant water walking ring. Restore health? Levitate? Night eye? nothing works. The manual says that success is based on your Enchant skill.
WTF is going on! |
Fri May 17, 2002 5:51 am |
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hatrossRig
Head Merchant
Joined: 12 Mar 2002
Posts: 52
Location: San Diego |
try making the enchantment a small portion of its maximum capacity, that usually does it for me. ive never made constant enchants so i dont know how that works, hopefully its not screwed up! |
Fri May 17, 2002 9:07 am |
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Lestat
Guest
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Making enchantments yourself is rediculously underpowered. If you didn't reload constantly (which is the premise of the game, of course), you'd spend millions of gold on soulgems, before getting an enchantment to succeed.
The cheapest, easiest solution is to get someone to do it for you. I got a +24 int constant effect ring enchanted for 90.000. It was the most the exquisite ring i had could hold. (200 points). 90k is nothing once you start throwing daedra lords around the place, and you are sure to get it in the first try, with the first soulstone.
L. |
Fri May 17, 2002 6:16 pm |
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Moriarty
Eager Tradesman
Joined: 21 Jan 2002
Posts: 49
Location: Toronto |
I have some good news.
I have figured out (or possibly ripped off the idea from another forum) how to make high-powered enchantments successfully.
I think that the defining factor in any enchantment is the Enchantment rating (the number in the very top right).
First off, my Enchant = 100
I enchanted a Daedric sheild with constant +30 str. this used up all 150 Enchant points
In order to do this successfully I had to increase my Intelligence and Luck to 1800 and 344 respectivly.
No that is not a typo.
In order to do this I employed a series of rings and amulets that boosted my attributes by hundreds of points for only a few seconds. I started with extravagant rings/amults which have 60 pts and can be made to provide a 100 pt boost for 3 seconds without much faliure.
It is worth noting that for these enchantments the size of the soul is almost completely irrelevant. They use 1 magic per use at Enchant=100
Eventually I had jewlery that offered an increase or 300 for 3 seconds, 200 for 5 seconds, and 100 for 10 seconds.
The trick was switching out of menu mode activating the ring/amulet and then retuning almost instantly.
Anyway it's not as much of a pain as you might think and I have been able to create a ton of constant effect enchantments an exquisite shirt or pair of pants can hold +12 fortify attribute and an exquisite ring or amulet can hold +24 or (my favorite) a constant 8 levitate, it's slow but it really comes in handy over mountainous terrain.
I also suspect but am unsure about two things. First: if you increase your skill in another school of magic the cost of those effects may drop and Second: it may be more effecient to increase luck and intelligence equally. I have no good reason to think these things, it's just a gut feeling. |
Sat May 18, 2002 4:55 am |
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hatrossRig
Head Merchant
Joined: 12 Mar 2002
Posts: 52
Location: San Diego |
hey those are some excellent tips moriarty. thanks man! |
Sat May 18, 2002 5:26 am |
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Guest
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press tilda then type the following:
player->setenchant 99999999999999999999999999
player->setintelligence 999999999999999999999999
player->setwillpower 99999999999999999999999999
=100% success rate. |
Sun May 19, 2002 1:08 am |
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Guest
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bump |
Mon May 20, 2002 1:59 am |
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