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Swamp weed Monopoly, question. (I read the others)
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RPGDot Forums > Gothic - Spoilers, Tips & Tricks

Author Thread
Selerious
Village Dweller
Village Dweller




Joined: 04 Mar 2002
Posts: 2
Location: US, Seattle Wa
   

Ok, I know where the mixers are. Do I need to talk to anyone before I take them out? When I first found them I tried talking to them all, no one said anything. So I beat them all up. That didn't change my quest notes. So I kiled all three. Still nothing. Might have messed it up somehow. Any ideas?
Post Mon Mar 04, 2002 7:13 pm
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Joey Nipps
Orcan High Command
Orcan High Command




Joined: 03 Jan 2002
Posts: 849
Location: Outer Space
   

Did you actually have the quest from the Swamp Camp to take them out or did you just do it?

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When everything else in life seems to fail you - buy a vowel.
Post Mon Mar 04, 2002 7:21 pm
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Selerious
Village Dweller
Village Dweller




Joined: 04 Mar 2002
Posts: 2
Location: US, Seattle Wa
   

I had the quest before I headed out, acually got it a bit before I even visited the new camp. lvl 11 now. Wondering if I need that quest to keep moving? Or can I just leave it uncompleted? Do you need to pass all the quests to move forward in the ranks?
Post Mon Mar 04, 2002 11:19 pm
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ffbj
High Emperor
High Emperor




Joined: 05 Feb 2002
Posts: 489
   

I did the same as you and did not get credit for the quest, even though I completed it. Don't forget to use the lab to make a potion. And it is not a problem if you don't get credit for that quest. I just completed the game and it still showed as an outstanding quest, along with Shrike's hut.
Post Tue Mar 05, 2002 3:34 am
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