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Just finished! Great stuff. As someone here said before, it's pretty much what I wanted U9 to be.
But in the grand tradition of U9, there seems to be some unexplained stuff still.
Or it could be me.
So:
Ummm......Gorn, Milton and co- where'd they go towards the end of the game? I saw a screen-shot in PC Gamer (British) showing what appeared you all to be working together fighting a troll- a mockup? Would have been cool, all of you banding together to kill the Sleeper.
Also, the screenies on the box. Blokes fighting skeletons and that dude standing on top of the stairs and those three Sect dudes trundling along. More fakes?
I think this is just me, but I missed the connection between killing the Sleeper and removing the barrier.
The point of teleporting back the Old Camp- just to get better armour, was it? Hmmm. I found this bit jarring. Kill everyone and nick off. Nice one.
Ummm......
So what was happening with Xardas and that fire mage letter and the Sect?
...
I think there's more but I can't remember. Probably just nit-picks.
Did anyone else have a problem with these things? |
Mon Feb 18, 2002 8:29 am |
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Danicek
The Old One
Joined: 15 Dec 2001
Posts: 5922
Location: Czech Republic |
Yes, I had problems with some of them.
End is simply "unsatisfactory".
But what is good is that there is there for big place for sequel (I think end of Gothic 1 is rather begining of Gothic 2 )
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Mon Feb 18, 2002 9:10 am |
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CarnalSalvation
Keeper of the Gates
Joined: 06 Feb 2002
Posts: 115
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Yeah I hear ya on some of that stuff. |
Mon Feb 18, 2002 11:20 am |
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Bane
Eager Tradesman
Joined: 09 Feb 2002
Posts: 39
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wow your right, what is going on with that guy on the stairs, and why is that guy that looks like either cor kalom or y'bearin(hehe i know i spelled it wrong) |
Mon Feb 18, 2002 3:23 pm |
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Jaz
Late Night Spook
Joined: 20 Jan 2002
Posts: 9708
Location: RPGDot |
I believe those must be pictures from an earlier version, like all those screenies showing Diego (still in his black/blue outfit just like in the comic book) and Gorn in in-game fights.
_________________
Just don't turn your back on me... interpret this however you like.
[ This Message was edited by: Jaz on 2002-02-19 01:18 ] |
Tue Feb 19, 2002 7:18 am |
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Alistair
Guards Lieutenant
Joined: 01 Feb 2002
Posts: 151
Location: Cambridge, England |
Yep - a few places where more could have been made of things - I actually found the Sleeper story a lot less interesting than the interaction between the camps, and that fire rune could have led to much more interesting developments...
But you can always write your own Mod... |
Tue Feb 19, 2002 7:44 am |
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Bane
Eager Tradesman
Joined: 09 Feb 2002
Posts: 39
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quote:
On 2002-02-19 01:44, Alistair wrote:
But you can always write your own Mod...
but i can't read german |
Tue Feb 19, 2002 3:24 pm |
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Val
Risen From Ashes
Joined: 18 Feb 2002
Posts: 14724
Location: Utah, USA |
quote:
On 2002-02-18 02:29, Anonymous wrote:
Just finished! Great stuff. As someone here said before, it's pretty much what I wanted U9 to be.
But in the grand tradition of U9, there seems to be some unexplained stuff still.
Or it could be me.
Amen to that! |
Wed Feb 20, 2002 12:00 am |
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