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Pickpocketing, and a few other questions....
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RPGDot Forums > Gothic - Spoilers, Tips & Tricks

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Skillwire
Village Dweller
Village Dweller




Joined: 16 Feb 2003
Posts: 2
Pickpocketing, and a few other questions....
   

Ok first let me say I dont have the manual, so how do you pickpocket? Also why are some enemies invulnerable from the front (mainly reptiles) and why can I repeatedly hit them and their damage wont go down?
Post Sun Feb 16, 2003 9:27 am
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Jaz
Late Night Spook
Late Night Spook




Joined: 20 Jan 2002
Posts: 9708
Location: RPGDot
   

Some enemies are invulnerable because you/your weapons are too weak to harm them (yet).

Pickpocket: sneak up to a person so he can't see you (from behind), then press 'action' him when you're close enough. But you'll get caught most of the time, anyway.
_________________
Jaz
Post Sun Feb 16, 2003 10:50 am
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hwfanatic
Average Fanatic
Average Fanatic




Joined: 28 Oct 2002
Posts: 2850
Location: Belgrade, Serbia
   

quote:
Some enemies are invulnerable because you/your weapons are too weak to harm them (yet).

Also, some animals are more vulnerable when you sneak up on them unnoticed; in such a case you will notice that your first blow did the most damage. I'm really not sure why
But, as for lizards, you have to let them come real close (but not too close) and then hit them, or even try to hit them on the side.
There is also a known "bug" regarding lizards, as well. If they come too close, there is no adequate surface detection and the two models (one of your character and one of the lizard) will imbricate, so any attempt to hit the lizard will result in maximum damage, since you've actually hit him in the abdomen..
Post Sun Feb 16, 2003 6:52 pm
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Korzen
Forsaken
Forsaken




Joined: 02 Nov 2002
Posts: 3673
Location: The User Groups Section.
   

And about pick pocketing, as far as I remember you can only pick pocket a person without a name, like digger, rouge, merc etc.
Post Sun Feb 16, 2003 7:17 pm
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