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Talinor
Village Dweller
Joined: 19 May 2002
Posts: 2
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Does anyone know of a crpg that is non - linear, and sports grand customization abilities (to the point of being able to create your own monsters, spells, and abilities as well as dungeons and quests) _________________ The everlasting |
Sun May 19, 2002 11:54 pm |
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Val
Risen From Ashes
Joined: 18 Feb 2002
Posts: 14724
Location: Utah, USA |
Morrowind...
You'll probably be able to do that with NWN when it comes out. I've been playing around with the BETA toolset for it. Although the single-player game will undoubtedly be linear. _________________ Freeeeeeedom! Thank heavens it's summer!
What do I have to show for my hard work? A piece of paper! Wee!
=Guardian, Moderator, UltimaDot Newshound= |
Mon May 20, 2002 2:52 am |
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Lintra
Elf Friend
Joined: 23 Apr 2002
Posts: 9448
Location: Bermuda, the triangle place with SANDY BEACHES |
quote: Originally posted by Val
Morrowind...
You'll probably be able to do that with NWN when it comes out. I've been playing around with the BETA toolset for it. Although the single-player game will undoubtedly be linear.
That implies the tool set would allow the creation of non linear games. Is that correct for single as well as multi player games? In a workable format? |
Mon May 20, 2002 4:41 pm |
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Val
Risen From Ashes
Joined: 18 Feb 2002
Posts: 14724
Location: Utah, USA |
With the mods you can create, they can be either single or multiplayer. It depends on how you design it. Right now I'm playing with the BETA toolset and it's very versatile. You can make practically anything you want that's based in the D&D universe. _________________ Freeeeeeedom! Thank heavens it's summer!
What do I have to show for my hard work? A piece of paper! Wee!
=Guardian, Moderator, UltimaDot Newshound= |
Mon May 20, 2002 5:08 pm |
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