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Ultima 6 Project - The False Prophet
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Protests, Parties, and Politics in MMORPGs
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Saosin
Village Dweller
Village Dweller




Joined: 15 Sep 2003
Posts: 5
Protests, Parties, and Politics in MMORPGs
   

James Grimmelmann has written an article discussing protests, parties, and polotics in MMORPGs, here is a piece of the article: <br><blockquote>True? False? Would easing Second Life's tax rates make it into a stronger loving world? Or would it cause them to overburden its servers with complex scripts and private robot armies? As in real life, these are empirical questions, ones that can only be answered by close analysis of the particular conditions of Second Life and its workings. This is exactly the sort of analysis Second Life's designers are carrying out; or at least it's the sort of analysis they've been telling Wagner James Au they're carrying out.</blockquote> <br> <br>Read the full article <a href="http://research.yale.edu/lawmeme/modules.php?name=News&file=article&sid=1222">here</a>.
Post Mon Sep 22, 2003 5:56 pm
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Halsy
Village Leader
Village Leader




Joined: 18 May 2003
Posts: 84
Location: Toronto
Fascinating stuff...
   

Very interesting read. That second life game is pretty interesting. Not really my cup of tea, far too Sims like in nature. Access to the tools to create what you want (including uploading custom sounds and textures) is pretty frickin' sweet. I can see how the open-ended versatility would appeal to some, but I definitely prefer more structure and goals in my games.
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Midget Soothsayer robs bank. Small medium at large. Film at 11.
Post Mon Sep 22, 2003 5:59 pm
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