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Mourning: Interview @ Inside Gamer Online
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Dhruin
Stranger In A Strange Land
Stranger In A Strange Land




Joined: 20 May 2002
Posts: 1825
Location: Sydney, Australia
Mourning: Interview @ Inside Gamer Online
   

'Mourning' Lead Designer Dan Antonescu has been <a href="http://insidegameronline.com/index.php?view=features&id=66" target="_blank">interviewed</a> at Inside Gamer Online. Here's one of the responses:<blockquote><em><b>IGO: That certainly is respectable and will definitely do its part in Mourning’s outcome. Speaking of Mourning’s outcome, one of the main innovations in the game will be the bloodline system. Can you tell us a little about that?</b> <br> <br>DAN: Well, Mourning is unique because of many things, and the bloodline is certainly one of them. The bloodline system was an idea rising up from our open brainstorming sessions with the guys from our community. The main point was that the current habit among most MMO players is to make a guy, play with it for a while, max it out eventually, then get bored with it, put it somewhere for safekeeping and then rolling another character. The two main reasons for such behavior is boredom of the game play, and the limitations of class-based systems. (Note: Mourning does not use the conventional class-based system found in most massively multiplayer games today. Like games such as Ultima Online, Mourning uses a skill-based system and does away with levels.) Noticing that, the obvious solution is to embed this behavior in a game play system, and from that came the bloodline system. This system will let players have their attachment feelings, but will switch them from their characters to their bloodline. This way they will play with a character, and when the usual time for that player character’s retirement would come to a close, that character will be replaced with its offspring, offering new challenges and letting the player change their game play style too by trying different approaches while keeping their previous work stored in their bloodline characteristics.</em></blockquote>
Post Tue Sep 14, 2004 10:32 am
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Ammon777
Warrior for Heaven
Warrior for Heaven




Joined: 20 Apr 2002
Posts: 2011
Location: United States
   

Sounds really good! In fact it sounds a lot like Darkfall (which is great)
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Post Tue Sep 14, 2004 10:33 am
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Test
Head Merchant
Head Merchant




Joined: 04 Sep 2004
Posts: 67
   

It looks and sounds good, but I wonder if it will ever be released...
Post Tue Sep 14, 2004 1:20 pm
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Ammon777
Warrior for Heaven
Warrior for Heaven




Joined: 20 Apr 2002
Posts: 2011
Location: United States
   

Depends. They are in phase 3 beta. Ive preordered it already. But i also preordered Dragon Empires...
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Post Tue Sep 14, 2004 1:24 pm
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