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Pothole
Guest
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I have a few questions relating to scripts:
When is a script on an item started? When the item is picked up, or is it always running?
Is there a command to tell if the player has attacked with an item?
I tried OnActivate, but it didn't appear to work.
I'm basically trying to make an event happen when the character attacks with a weapon. It needs to run continuously so that it checks everytime the weapon is used.
Thanks |
Thu May 16, 2002 12:37 am |
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Pothole
Guest
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I'm having trouble with the Equip command.
If I use Player->Equip, "ItemID" it crashes to the desktop. I tried various objects just to make sure it wasn't mine.
If I try Equip, "ItemID" it give a RunScript error in game, something about item index out of bounds or something... I don't remember the exact error.
If I try "ItemID"->Equip it gives me a different error saying I need the object ID.
Thanks |
Thu May 16, 2002 2:58 am |
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