RPGDot Network    
   

 
 
A.I.M.
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
Some Access Violation problems might be tied to sound.
  View previous topic :: View next topic
RPGDot Forums > Gothic - Troubleshooting

Author Thread
Gurth
Village Dweller
Village Dweller




Joined: 15 Feb 2002
Posts: 5
Location: Florida
   

I am also getting an Access Violation problem, but it only happens when alot of sound channels are being used, ie, alot of monsters at once. I've tried all the other access violation fixes and none of them worked and the only time it seemed to get by this problem (as far as I could tell), was to disable the sound. But the crash occurs from the MSS32.dll file which is one of the Miles Sound System files. I already tried changing all the sound settings and all the different sound providers, but none of those work. I notice alot of people with SB Audigys are having this problem (I have one as well). If anyone is having this problem then please post me a reply and any fix they might of found. Thanks.
Post Sat Feb 16, 2002 2:53 am
 View user's profile
Gorath
Mostly Harmless
Mostly Harmless




Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany
   

The correct sound provider is DirectSound HW with reverb disabled.

Search the forum for more detailed infos. Everything about mss32.dll has been said before.

Post Sat Feb 16, 2002 7:31 am
 View user's profile
Gurth
Village Dweller
Village Dweller




Joined: 15 Feb 2002
Posts: 5
Location: Florida
   

Yeah...duh...I already saw all the other posts or I wouldn't be posting this. I'm giving insight on what I've found. And no, changing the sound to DirectSound and disabling Fog does not work, if you've read some of the other posts you might of seen that that doesn't work for everyone.
Post Sat Feb 16, 2002 10:45 am
 View user's profile
Gurth
Village Dweller
Village Dweller




Joined: 15 Feb 2002
Posts: 5
Location: Florida
   

excuse, me, change fog to reverb, either way I tried disabling both.
Post Sat Feb 16, 2002 10:48 am
 View user's profile



All times are GMT.
The time now is Tue Apr 16, 2019 5:50 pm



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.