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Morrowind GotY (XBox): Review @ XBox Addict
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Moriendor
Black Ring Leader
Black Ring Leader




Joined: 19 Jul 2001
Posts: 1306
Location: Germany
Morrowind GotY (XBox): Review @ XBox Addict
   

XBox Addict has posted a <a href="http://www.xboxaddict.com/products/staff_reviews/view.php?Product_ID=779" target="_blanK">review</a> of the "Game of the Year" edition of 'Morrowind' for XBox. Rating: A perfect 5.0 out of 5.0 points.<blockquote><em>The game play is as good as its predecessor with the addition of the 2 expansion packs released for the PC version. For those of you who have never ventured into Morrowind before, you can start you adventure right from the beginning and build your character to your specific mold. Morrowind utilizes an interesting “Questioning” method to determine your characters character as it were. You can also choose your characters appearance and sex, and his or her traits…Stealth, Melee, even the gift of gab to get yourself out of jams. With all of this, keep in mind that ultimately your actions throughout the game determine much of your fate and success.</em></blockquote>
Post Fri Oct 31, 2003 3:01 am
 View user's profile
Father Omally
Guest






Another STINKING RIPOFF!
   

More of the same gaming garbage for the stupid masses with huge asses by bethesda .This is a sad sad day indeed when the company that made the legendary ARENA and equally impressive sequel DAGGERFALL has to sell half done unimaginative ugly looking cow dung like Morrowind and its even worse expansion packs to make a buck!OH PLEASE bring back Lefey and the other ex employees of Bethesda before people catch on to this grand deception!
Post Fri Oct 31, 2003 3:09 am
 
GhanBuriGhan
Noble Knight
Noble Knight




Joined: 03 May 2002
Posts: 208
   

Bull.... Morrowind is a fineley crafted game and in my opinion at least stands shoulder to shoulder with Gothic. I loved Daggerfall, but Morrowind is less repetitive than Daggerfall and (for its time) better looking too - everything else is nostalgia.
Post Fri Oct 31, 2003 5:39 am
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Father Omally
Guest






No! Morrowind Equals Amusement Park Sameness!
   

Less REPETITIVE ye say?Thats why I frigging start in the same spot in the same town and do pretty much the same dungeon and quest run like I was on some amusement park ride.In Daggerfall once one left that first dungeon you could go anywhere and still have a decent chance of surviving.Try that in Morrowind and am dead because I did not level up a few levels in the only few areas that allow me to survive like Seyda Neen and the bandit cave.So what do you have to say to that Good Sir GhanBuriGhan.RARRRRR! LOOK AT MY ANGRY FACE THAT RAGEST WITH BLAZING TRUTH!

Oh and GOTHIC is good but the controls sux big time!I hope to big fat fanny Annie that they fixed the controls in the U.S. version of GOTHIC 2.
Post Fri Oct 31, 2003 10:55 pm
 
DeusIrae
Guest






   

Yes. The beauty of Daggerfall was that it could bore you to death no matter where you went in a gameworld approximately the size of Great Britain.

I mean, I liked the game, but it didn't take very long to get sick of the cardboard dungeons, quests, NPCs, towns, landscape, etc. If you stuck with the main plot, things were much more interesting, but the "generic" content was, in my experience, way boring.

Also, I don't know what version of Morrowind you're playing, but the one I have has levelled spawns in just about every part of the wilderness. Sure, you always start in Seyda Neen, but it's quite possible from there to take boats up the Bitter Coast or to Vivec, or hoof it to the Ascadian Isles, or take the Silt Strider to Gnisis or Molag Mar... Sheogorad and the Sadrith Mora areas could kill you when you're low-level, and you don't want to get inside the Ghostfence before you're ready, true, and I suppose if you've got the expansions installed it might be somewhat galling that you can't run all over Solstheim without getting killed, but come on, dude. A rat in the Vivec Undercity is about as tough as a rat near Pelagiad or one in the foyada leading to Ghostgate, and those are all pretty diverse environments.

Not to mention that if you're really worried about levelling, just about any character can get quite powerful very quickly if you're just willing to sink in some time or money.

But really, if you think the entirely handmade content in Vvardenfell is somehow more repetitive than the soul-suckingly generic stuff in Daggerfall, I doubt anything I say will convince you otherwise.
Post Sat Nov 01, 2003 1:11 am
 
Father Omally
Guest






I prefer big full and a sense of sameness like Daggerfall is
   

DeusIrae no I dont think Morrowind is more repetitive I just dont think there is not enough of it or in massive enough sizes.The dungeons are small.The towns are small and I dont know why most towns dont have a place to buy healing potions.The cities that are big are also pretty empty like parts of Vivec and that city in a giant turtle shell which would have made a great dungeon instead.

Yes the level lists are great and your right I could take time to level or train up but it gets boring doing so in the same "SAFE" areas.And unsafe areas have some dangerous creatures in their level lists such as the cave outside of Balmora,the smugglers cave outside Pelegiad etc.I just wish there was more toned down lists in some parts and bigger dungeons.

As for the boring dungeon design sameness in Daggerfall that was one reason I like it because it adds a consistency of architecture which gives me the comfort of similarity while still not being exactly the same with different twists and turns etc.
Post Sat Nov 01, 2003 9:43 am
 
zach
Guest






morrowind
   

does anyone know where i can find a vampire or vampires in morrowind
Post Sun May 23, 2004 12:53 am
 



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