RPGDot Network    
   

 
 
Arcanum - Of Steamworks and Magick Obscura
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
chapter 6 - key master help.
  View previous topic :: View next topic
RPGDot Forums > Gothic 2 Spoilers

Author Thread
Jaymz
Village Dweller
Village Dweller




Joined: 12 Jun 2003
Posts: 2
chapter 6 - key master help.
   

I killed the key master and opened 2 gates. now i need to discover the 3 buttons combination on the top chambers. how do i find out the combinations? i read in some journal about a guy who also tried to get past it but forgot the combinations.
Post Sat Jun 21, 2003 1:58 pm
 View user's profile
Maylander
High Emperor
High Emperor




Joined: 22 Mar 2002
Posts: 1712
Location: Norway
   

You just try.. save first, and then try.

The combinations are:

Always the one in front first, and then either right/left or left/right depending on which side of the main gate you are on.

The tomb behind the keymaster has only got one button, so that one is easy.
Post Sat Jun 21, 2003 7:43 pm
 View user's profile



All times are GMT.
The time now is Tue Apr 16, 2019 4:16 pm



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.