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should i kill the old camp ?
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RPGDot Forums > Gothic - Spoilers, Tips & Tricks

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Guest







   

hi ! i finished the game and now i am wondering if it would be worth it to kill the whole old camp ? plz reply, i would like to know
Post Sun Feb 10, 2002 10:17 am
 
Danicek
The Old One
The Old One




Joined: 15 Dec 2001
Posts: 5922
Location: Czech Republic
   

It is possible and you will get some nice weapons (crossbows and Inos Rage - sword).
But you will be able to kill them only at the end, when you will get teleport to firemages rune. Until that you will not be able to kill some of them (they will be simply imortal), but you can kill most of them.
----------------
I personaly did this:
I was firemage and when they banned me from Old Camp and killed all my firemage companions, I transformed into meat bug, went to Old Camp below clossed gate and killed everyone I was able - there were several in castle that I was not able to kill. Later when I got teleport to firemage rune I teleported there killed those who remained there except Thorus (Thorus was immortal).
There are several discusions about "Is Thorus killeable?". Just use search for more info.
Post Sun Feb 10, 2002 11:19 am
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Jaz
Late Night Spook
Late Night Spook




Joined: 20 Jan 2002
Posts: 9708
Location: RPGDot
   

PLease, don't do it. It's possible, but you don't absolutely have to do it.

[ This Message was edited by: Jaz on 2002-02-10 07:21 ]
Post Sun Feb 10, 2002 1:20 pm
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Danicek
The Old One
The Old One




Joined: 15 Dec 2001
Posts: 5922
Location: Czech Republic
   

Why...??
I do not kill inocente people, but they killed my family, my firemages, my only hope, my... ##$$%^& grr...


Post Sun Feb 10, 2002 1:22 pm
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Jaz
Late Night Spook
Late Night Spook




Joined: 20 Jan 2002
Posts: 9708
Location: RPGDot
   

A few of the OC people were responsible for killing your friends, not all of them. Kill Bartholo and his troupe and the rest of the Ore Barons if you wish, but leave the rest of the guys alone... please?
Post Sun Feb 10, 2002 1:26 pm
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Danicek
The Old One
The Old One




Joined: 15 Dec 2001
Posts: 5922
Location: Czech Republic
   

kill them all
Post Sun Feb 10, 2002 1:49 pm
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Joey Nipps
Orcan High Command
Orcan High Command




Joined: 03 Jan 2002
Posts: 849
Location: Outer Space
   

I agree with Danicek. Kill 'em all and let God sort it out.

_________________
When everything else in life seems to fail you - buy a vowel.
Post Sun Feb 10, 2002 2:10 pm
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sauron38
Rara Avis
Rara Avis




Joined: 14 Jan 2002
Posts: 4396
Location: Winnipeg's Sanctum Sanctorum
   

Nice pic Danicek.
And they did kill your firemage friends.
Post Sun Feb 10, 2002 11:04 pm
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Jaz
Late Night Spook
Late Night Spook




Joined: 20 Jan 2002
Posts: 9708
Location: RPGDot
   

*groan*
Post Mon Feb 11, 2002 9:11 am
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Darnalak
Guards Lieutenant
Guards Lieutenant




Joined: 30 Jan 2002
Posts: 159
   


Jazzy has a Sentimental streak, She's sensitive heheh Most of us mowed the place. (I did leave the diggers alive, tho, even Grim).

I did feel bad about waxxin Thorus tho, even tried to avoid it, but I think a flame leapt from the bridge guard I was frying and hit him, so he got mad too.

Darnalak,
The Necromancer
Post Mon Feb 11, 2002 2:05 pm
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Jaz
Late Night Spook
Late Night Spook




Joined: 20 Jan 2002
Posts: 9708
Location: RPGDot
   

Sentimental is the right word ...
Post Mon Feb 11, 2002 6:12 pm
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wesmjohn
Baron of the Court
Baron of the Court




Joined: 27 Dec 2001
Posts: 326
Location: Kentucky
   

I spare the diggers, except for Grim and Herek.

Those two have somethin' comin'...

BIG TIME.
Post Mon Feb 11, 2002 8:07 pm
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Jaz
Late Night Spook
Late Night Spook




Joined: 20 Jan 2002
Posts: 9708
Location: RPGDot
   

Funny... when I paid the OC a brief visit as a meatbug in chapter 4, somebody took great care to kill Herek just before I arrived. I heard the fighting and all, but being a bit slow as a bug, I arrived too late to see who had done him in (not that I had shed a tear, I don't like Herek at all). And an unnamed shadow ran around like crazy, he climbed every ladder, wall and catwalk. He even climbed the gate!

=and now for something completely different=

Bloodwyn and his gate team chased me all over the landscape. I had to take great care in where I went with the whole troupe at my tail because I didn't want them to kill Ralford and Drax (or vice versa - after all, the OC guards were all unarmed since I had repeatedly beaten and robbed them at that stage, the bandits armed). I crossed the river - well, the whole lot swam after me, one of them drifted away and was gone (he reappeared at the gate). Another one actually followed me into the woods between OC and SC, then he suddenly decided to let me be and wandered deeper and deeper into the woods, away from OC, leaving a blood trail. He, too, reappeared in front of the gate. Numbers three and four, one of them being Bloodwyn, followed me all across the map until I led them to this small tower near Cavalorn's hut. One jumped off a rocky ridge and broke his neck. He, of course, didn't reappear at the gate. Bloodwyn, being the last one to still follow me, chased me onto Cavalorn's ground, where we ran in circles around Scorpio who stood by the camp fire and looked pretty dumbfounded. The moment I drew my sword to beat the B-pest up for the probably 100th time, Scorpio also drew his sword, swatted Bloodwyn into the ground and said, "Next time I'll kill you."
I decided to wait and see if Scorpio would actually kill Bloodwyn the next time.
Well, Bloodwyn got up and popped Scorpio one. S. struck him down.
"Next time I'll kill you."
B. got up, pop.
"Next time I'll kill you."
...and so on.
After a time I left...
Post Mon Feb 11, 2002 8:48 pm
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Darnalak
Guards Lieutenant
Guards Lieutenant




Joined: 30 Jan 2002
Posts: 159
   


Jazzy,

Methinks you're far too sentimental to survive in prison

Darnalak,
The Necromancer
Post Mon Feb 11, 2002 10:40 pm
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Jaz
Late Night Spook
Late Night Spook




Joined: 20 Jan 2002
Posts: 9708
Location: RPGDot
   

...but I did survive. At least in this game .
___
Would you believe that I still was a parole officer a few years ago?
Post Mon Feb 11, 2002 10:44 pm
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