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NecroDancer
Protector of the Realm
Joined: 23 Dec 2001
Posts: 252
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Ok, I was one room after the Red Room. It had switches. It also had targets above a wooden door that don't open.
I can shoot these targets and I hear a door open but don't see anything.
Outside the room are 2 hints. Concrete blocks depicting someone shooting the targets.
If someone can help it would be appreciated.
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Mon Jan 21, 2002 5:05 am |
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Guest
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Try to be a little more detailed when asking for help. |
Mon Jan 21, 2002 6:19 am |
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Danicek
The Old One
Joined: 15 Dec 2001
Posts: 5922
Location: Czech Republic |
I also do not know where you are. Try describe it more in detail.
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Mon Jan 21, 2002 6:50 am |
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NecroDancer
Protector of the Realm
Joined: 23 Dec 2001
Posts: 252
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I thought it was self explanatory.
The room which gates open up when you are finished with red room.
Refer to the sleeper temple map. The room is marked SW3
http://gothic.rpgdot.com/index.php?hsaction=10053&ID=221
It has 3 switches. When you do the switches the door to the sleeper temple open.
There are targets that activate something .
[ This Message was edited by: NecroDancer on 2002-01-21 20:54 ]
[ This Message was edited by: NecroDancer on 2002-01-21 20:57 ]
[ This Message was edited by: NecroDancer on 2002-01-21 20:58 ]
[ This Message was edited by: NecroDancer on 2002-01-21 21:00 ] |
Tue Jan 22, 2002 2:52 am |
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Llama
High Emperor
Joined: 11 Oct 2001
Posts: 509
Location: Earth |
You're in the Orc Temple, you've just done the red room with all the spikes in the floor and now you're doing the room with 3 switches. The two spots to shoot do not effect the game at all. They may give a small hint as to which switch to turn next, but you can do that through trial and error.
When you turn the three switches in the correct order, the gate will open and you can continue, you'll know when you've messed up because a demon will appear, and the switches will reset. |
Tue Jan 22, 2002 3:03 am |
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NecroDancer
Protector of the Realm
Joined: 23 Dec 2001
Posts: 252
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Maybe they open the doors if you teleported inside. |
Tue Jan 22, 2002 3:29 am |
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Shrapnel
Rocket Scientist
Joined: 03 Jan 2002
Posts: 1325
Location: Newark, NJ |
the only target you can hit is the one that activates the spikes and the one that is in the little cubbyhole, all other tragets do nothing.
Also, since this topic is referring to that same area...those switches...if you didnt activate them yet, you can find a TON of exp in messing up the combo and releasing all the daemons. |
Tue Jan 22, 2002 2:39 pm |
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