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Mage Knight: Apocalypse: Impressions & Interview @ Games
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Kalia
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Joined: 07 Jan 2005
Posts: 30
Location: Arizona
Mage Knight: Apocalypse: Impressions & Interview @ Games
   

Gamespot has a video interview with Mage Knight: Apocalypse senior producer David Georgeson. The video and the accompanying write up focus on the character creation and multiplayer aspects of the game. <blockquote><em>Mage Knight looks good, and there's some great character modeling in the game for both your characters and the monsters. Some of the environments we saw still had placeholder art in them, but there was a good sense of immersion, especially when the camera lowered closer to the ground, bringing the action up close. There will be plenty of destructible objects in the game (we saw wooden barricades being torn apart), as well as lots of lighting and spell effects. Mage Knight looks like a promising debut from Namco Bandai Games America, and the game has quietly progressed over the past year. Things are looking good in terms of the schedule, too, so Mage Knight Apocalypse is on track to ship sometime this summer.</em></blockquote>Read the rest and view the movie at <a href="http://www.gamespot.com/pc/rpg/mageknightapocalypse/preview_6145669.html?part=rss&tag=gs_&subj=6145669" target="_blank">Gamespot</a>.
Post Fri Mar 10, 2006 4:08 am
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ToddMcF2002
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Joined: 10 Jan 2005
Posts: 317
Location: Boston MA
   

Yet another preview with no mention of what the combat system is like - despite the fact that its a combat heavy game
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Post Fri Mar 10, 2006 4:11 am
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