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Olgerth Heidern
Keeper of the Gates
Joined: 20 Feb 2002
Posts: 106
Location: Moscow, Russia / Boston MA, US |
In case you've never tried it, it's a really nice spell when you're going up against something big and nasty that likes to charge you. It stops one target dead AND causes it to sponaneously combust at a very reasonable mana cost.
With one little problem. Perhaps someone more familiar with the mechanics of Gothic would like to clear this up, but what kind of damage does the spell do? Because Orc Warriors (for example) seem to be quite impervious to it, but they burn just fine when I throw a Storm of Fire. What gives? Both spells should inflict fire damage, yet one works and another doesn't.
Or does Gothic handle spell resistance on a per-spell basis? Now that would suck.
_________________ Our hearts are free of anger,
Our cause we know is just,
Kill not for joy or hatred,
We fight because we must. |
Sat Mar 02, 2002 4:45 pm |
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CarnalSalvation
Keeper of the Gates
Joined: 06 Feb 2002
Posts: 115
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Well, I think the Sect camps "spells" are actually supposed to be like Psionic type things. |
Sat Mar 02, 2002 4:52 pm |
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EverythingXen
Arch-villain
Joined: 01 Feb 2002
Posts: 4342
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I think Orcs have 20 points of fire resistance or something. Since Pyro does 20 per second, they're immune. Storm is chargeable, and blows through that 20 nicely.
I loved that spell just for flaming guards and such. Fun to watch them dance.
_________________ Estuans interius, Ira vehementi
"The old world dies and with it the old ways. We will rebuild it as it should be, MUST be... Immortal!"
=Member of the Nonflamers Guild=
=Worshipper of the Written Word= |
Sat Mar 02, 2002 4:56 pm |
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