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Jabberwocky
Noble Knight
Joined: 06 Nov 2003
Posts: 208
Location: New York, USA |
Question about the new guilds in NOTR |
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So apparently there are four new guilds made available in NOTR.
I'm just wondering if these are 'full' guilds in their own right, like the three offered in the original, or are these supplimentary guilds that you can belong to while at the same time being a merc, pally, or mage? _________________ "D'oh! I knew I should've saved sooner!" |
Thu Jun 10, 2004 3:29 pm |
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Edda
Village Leader
Joined: 10 Dec 2003
Posts: 82
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You have to select one of the 3 "normal" main guilds from Gothic 2, but you can cooperate with the watermages (ring of water, you will get a special armour), the pirates (also new armour), and the bandits (also new armour) at the same time.
Just now I do not remember a fourth "new" guild. Maybe someone else can help, I played the NOTR last year. |
Thu Jun 10, 2004 5:13 pm |
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Yamcha
Noble Knight
Joined: 01 May 2004
Posts: 224
Location: Mirna Pec, blizu Novega mesta, Slovenia |
It's pretty useless belonging to another guild and there's no freedom of choice, you have to join the watremages and the bandits, the only choice is if you want to join the pirates. No wait you have to join them too because you need bandits armor. _________________ Can't think of anything smart |
Thu Jun 10, 2004 8:36 pm |
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Edda
Village Leader
Joined: 10 Dec 2003
Posts: 82
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Right Yamcha, instead of writing "you can cooperate" I should have written "you must ...", that would have been clearer. Even if I would have had the freedom of choice, I would have joined all of them |
Fri Jun 11, 2004 1:02 pm |
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NeoCodex
Captain of the Guard
Joined: 30 May 2004
Posts: 187
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yeah it really sux the story is linear
altough the story is still god as it is, but i don't like it linear and that's a mistake it's fun only for the first time |
Fri Jun 11, 2004 1:11 pm |
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Whailor
Most Exalted Highlord
Joined: 07 Jul 2003
Posts: 423
Location: Tallinn, Estonia |
There is nothing that "linear" when it comes to these guilds. There are no pirate guild or bandit guild. You can join - and for the add-on story, actually HAVE TO join - the Circle of Water supplementary guild, which is like the thieves guild in Khorinis, i.e. secondary guild.
You do not join pirates in any way. Simply at some point, the Greg will give you the armor and tell "You're one of us now", but it's not a 'guild' thing, but more like a 'friend' thing, which means that the pirates now trust you and help if they can. You get their armor, yes, but you don't get anything special due to it, all what you can now do in their camp is something what you could do before anyway. As for bandits, then you don't join with them under any condition. You simply need to wear their armor in order to get to them, into their camp, so consider it more like a "dress-up" action.
Thus, basically, there's only one secondary guild, which came with the add-on, whom you have to join, that's the "Circle of Water". Of course, it's more story line driven joining as such, it doesn't give you any considerable benefit anyway, just some small bonuses, just like with the thieves guild in Khorinis. _________________ Been there, done that . . . |
Fri Jun 11, 2004 3:04 pm |
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Edda
Village Leader
Joined: 10 Dec 2003
Posts: 82
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That is why I have described it as "cooperation" in my first reply. In the bandits camp I felt more or less like an undercover agent. Anyway, I like how these "guilds" are arranged, I have had a lot of fun there. |
Fri Jun 11, 2004 3:25 pm |
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Jabberwocky
Noble Knight
Joined: 06 Nov 2003
Posts: 208
Location: New York, USA |
Okay, I get it. Thanks people.
The reason I stated that there are FOUR new guilds is because the game manual for NOTR says that there are four new guilds.- Water Mage, Circle of Water, Pirates, and Bandits. That much I got out of it anyway, after all, the thing is in German, so I was limited in my understanding of it. _________________ "D'oh! I knew I should've saved sooner!" |
Fri Jun 11, 2004 5:58 pm |
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Sem
Solid as a Rock
Joined: 01 Mar 2004
Posts: 3386
Location: at the Dot |
quote: Originally posted by Jabberwocky
Okay, I get it. Thanks people.
The reason I stated that there are FOUR new guilds is because the game manual for NOTR says that there are four new guilds.- Water Mage, Circle of Water, Pirates, and Bandits. That much I got out of it anyway, after all, the thing is in German, so I was limited in my understanding of it.
Forget about the water mages you can't join them in any way. There are only some new watermage spells like Thunderstorm and Geyser. That's all _________________ "Who are we to call this planet Earth, when it's clearly Ocean."
-- News Editor of GothicDot --
-- Moderator of the RPGDot Shadows --
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Fri Jun 11, 2004 9:17 pm |
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NeoCodex
Captain of the Guard
Joined: 30 May 2004
Posts: 187
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but before the release, devs promised that you could be a water mage, there were even screenshots from our hero in water mage armor..!! this really sux |
Sat Jun 12, 2004 2:40 pm |
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Yamcha
Noble Knight
Joined: 01 May 2004
Posts: 224
Location: Mirna Pec, blizu Novega mesta, Slovenia |
Can you make a watermages rune? _________________ Can't think of anything smart |
Sat Jun 12, 2004 6:41 pm |
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