RPGDot Network    
   

 
 
There
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
Question about respawning
  View previous topic :: View next topic
RPGDot Forums > Gothic 2 General

Author Thread
Joeman
Protector of the Realm
Protector of the Realm




Joined: 03 Jan 2004
Posts: 254
Location: USA
Question about respawning
   

In gothic 2, do critters respawn or does the game simply add them between chapters?

In gothic 1, critters don't really respawn. The game just add more. There is a big difference. If critters die and come back to life, that's respawning. For example if a location has 4 field raiders and you leave them all alone, and their numbers didn't change between chapters. Lets say if you wack them all, and 2 come back to life between chapters, then you know the game respawn the dead ones.

If you leave them all alone, and they increase in numbers between chapters, then the game simply add them.
_________________
Arguing over the internet is like competing in special olympics. Even if you win, you are still retarded.
Post Thu Apr 15, 2004 7:27 pm
 View user's profile
rcarter3
Eager Tradesman
Eager Tradesman




Joined: 27 Feb 2004
Posts: 45
   

It seems to me that the monsters, and orcs don't truly respawn in the sense that if you leave the ones present in the game they are numerically the same in later chapters as they were in the earlier ones. However that being said I have yet to test that theory across the board. In the instances where I have deliberately left monsters around to check it out I have seen an increase in the number rather then the number just staying static.

But to be honest I assume (we all know what that does for us) that when people use the term "respawn" they mean monsters/orcs are back in the same general area as before irrespective of whether or not that would net a numeric increase in the total number of monsters/orcs or just a maintaining of a static number of them.

But to make a long post even longer, it seems to me that the spawning of new creatures is what happens in Gothic II just as it did in Gothic I.
Post Thu Apr 15, 2004 7:51 pm
 View user's profile
Joeman
Protector of the Realm
Protector of the Realm




Joined: 03 Jan 2004
Posts: 254
Location: USA
   

The reason I asked this question is - to reach a really high level in this game, do I need to wipe out as many creatures as I can in chapter 1. If monsters respawn, then the answer is yes. every monsters you leave behind is potentially experience points wasted. If monsters don't respawn but just add, then no. You can wait until you come back from valley of mines to tackle the more difficult ones.

In gothic 1, the only monsters that respawn the entire game are the stone golem on the bridge and the troll. If you kill them in chapter 1, they come back in chapter 3. Everything else just add. In gothic 1, a lot of people try to get to level 16 before they advance further. That really isn't necessary. I got to level 19 in chapter 1, and it doesn't make any difference in the end.
_________________
Arguing over the internet is like competing in special olympics. Even if you win, you are still retarded.
Post Thu Apr 15, 2004 8:34 pm
 View user's profile
Sem
Solid as a Rock
Solid as a Rock




Joined: 01 Mar 2004
Posts: 3386
Location: at the Dot
   

It's a combination of both. In Khorinis the new animals are sometimes respawning like a new wolf in chapter 2 on the way to Akils farm, but also new creatures are sometimes add.
For example near the gate to the pass in Khorinis, a few bloodflies will appear in chapter three but there were no bloodflies there in the chapters 1 and 2.
In the VoM, the Orcs around the castle are add. I once killed a lot of them in chapter 2 and new appeared, another time I left them alone in chapter 2 and there were a lot more in chapter 4 than in the game where I killed some of them in ch2.
Post Fri Apr 16, 2004 8:53 am
 View user's profile
Daedalus
High Emperor
High Emperor




Joined: 04 Jan 2002
Posts: 2516
Location: Estonia
   

well most of the beasts are added and some really minimal onez are respawning
Post Fri Apr 16, 2004 3:14 pm
 View user's profile



All times are GMT.
The time now is Tue Apr 16, 2019 7:55 am



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.