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Writing Stories and Developing Characters for Games
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corwin
On the Razorblade of Life
On the Razorblade of Life




Joined: 10 Jun 2002
Posts: 8376
Location: Australia
Writing Stories and Developing Characters for Games
   

All you potential game designers and developers out there might find this interesting. There's a new book just been published on Storytelling and Developing Characters for computer games. <A href="http://www.gamerifts.com/" target=_blank>GameRifts</A> have an interview posted with the Author Lee Sheldon which makes for interesting reading. Here's a small taste:<BR>
<BR>
<!--StartFragment -->
<BLOCKQUOTE><i><FONT class=head><FONT class=gen><FONT class=desc><B>Would you mind describing your book's premise in a nutshell?</B><BR>Character Development and Storytelling for Games is an attempt to bring some scholarship, artistic context and simple common sense to the creation of characters and writing of stories in computer games. Before now there have been a smattering of books on writing and designing games, or that touched briefly on those topics, but never one written by someone who makes his living as a professional writer. <BR>
<BR>
</FONT></FONT></FONT></i></BLOCKQUOTE>
<DIV><BR>
You'll find the entire interview <A href="http://www.gamerifts.com/sections/interviews/lee_sheldon.shtm" target=_blank>Here</A>.</DIV>
Post Fri Jul 09, 2004 8:17 am
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Priest4hire
Head Merchant
Head Merchant




Joined: 08 May 2002
Posts: 52
Location: Slocan, BC
   

Check the link. It seems you dropped the "l" from the end of it, as in "shtml".
_________________
Watch your back. Shoot straight. Conserve ammo. And never, ever, cut a deal with a dragon.

Grammaton Dragon
-==(UDIC)==-
Post Fri Jul 09, 2004 8:19 am
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