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Fallout: BoS (PS2) - Interplay Signs Metal Bands
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Moriendor
Black Ring Leader
Black Ring Leader




Joined: 19 Jul 2001
Posts: 1306
Location: Germany
Fallout: BoS (PS2) - Interplay Signs Metal Bands
   

Interplay has issued the following press release regarding the music in its upcoming Playstation 2 RPG 'Fallout: Brotherhood of Steel':<blockquote><em><h3>Interplay Signs Metal Bands for Fallout: Brotherhood of Steel</h3> <br><strong>Intense Music Perfect Fit for the Post-Apocalyptic Console Game</strong> <br> <br>IRVINE, California, January 9, 2004 - Interplay Entertainment Corp. (OTC Bulletin Board: IPLY) announced today that the company has inked deals to include numerous metal bands for the upcoming Fallout: Brotherhood of Steel videogame, including the tremendously popular Slipknot. The much anticipated, gritty and darkly humorous third person action-adventure game is due in stores on January 13 for the PlayStation®2 computer entertainment system and the Xbox® video game system from Microsoft. <br> <br>Slipknot, a Roadrunner Records artist, is a nine-member sonic wrecking crew from Des Moines, IA which has made uncompromising, unadulterated music that has moved the body and twisted the mind for the past five years. With two platinum-selling albums and two platinum video releases to their credit, Slipknot has changed the face of aggressive music as we know it. Donning individual horror masks and uniform boiler suits, Slipknot has played to hundreds of thousands of fans worldwide and left them bloodied, bruised and screaming for more. Slipknot is not just about the music - they are a movement and an undeniable one at that. <br> <br>Meshuggah (Nuclear Blast) was named "one of the ten most important hard and heavy bands" by Rolling Stone and have earned respect and admiration from fans and musicians alike. They have been featured on The Osbournes and were part of the Ozzfest 2002 tour. <br> <br>"We are very excited to get Fallout out to the public. We wanted this game to feel very cohesive in the sense that all of the music was composed and/or arranged by musicians from the same genre of music; it's unlike anything we've seen before with metal music in a game. The dark and aggressive nature of this music, like the Fallout game itself, gives the sound track a feeling of honesty and depth from the musicians who do this best." states Gene Semel, Audio Director of Interplay Entertainment Corp. <br> <br>Additional music from Roadrunner Records includes Killswitch Engage, providing a driving rhythm section and a dual guitar assault with music that both crushes and soothes, and Chimaira, with an almost-impenetrable sonic din and paint-shredding vocals. Devin Townsend (Heavy-Devy Music) of Strapping Young Lad (Century Media Records) contributes 30 minutes of ambient and battle music. <br> <br>Skinlab (Century Media Records) contributes two new songs and a premiere music video from their upcoming album - "The Nerve Damage Sessions" as well as some battle music from their current album "reVolting Room". <br> <br>Also included in the large list of music for Fallout: Brotherhood of Steel are two bands from the Earache Records roster: Society 1, an industrial-metal wrecking crew fronted by the shaman of debauchery, Matt Zane, and Cult of Luna, a crushing, hypnotic noise-core band from Sweden. Other groups include Celldweller (Position Music) and Craig "Stuart" Garfinkle (Midiot Music). <br> <br>In Fallout: Brotherhood of Steel, players join the courageous Brotherhood of Steel whose mission is to maintain peace in the grim post-nuclear world of Fallout. Challenged by hordes of ghouls, mutants and other radioactive nightmares, players utilize a combination of intense combat strategies including melee, ranged weapons and explosives to fulfill their daunting task of defeating the mutant army in hopes of restoring humanity in a nearly unlivable universe. For more information on Fallout: Brotherhood of Steel visit the website at <a href="http://www.interplay.com/fbos" target="_blank">www.interplay.com/fbos</a>. Welcome to the wasteland.</em></blockquote>
Post Sat Jan 10, 2004 2:47 am
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Why are FOBOS newsbits repeated? No seriously, it`s ridiculous to post twice the same thing just to put "for X-Box" and "for PS2", can`t you figure it out a better way?

On the actual announcement what can i say...
Post Sat Jan 10, 2004 2:50 am
 
Guest







ChrisBeddoes
   

.All those FO:POS newsbits make Fallout fans angry.But it is really a fault in their database.
Post Sat Jan 10, 2004 4:11 am
 
Moriendor
Black Ring Leader
Black Ring Leader




Joined: 19 Jul 2001
Posts: 1306
Location: Germany
   

quote:
Originally posted by Anonymous
Why are FOBOS newsbits repeated? No seriously, it`s ridiculous to post twice the same thing just to put "for X-Box" and "for PS2", can`t you figure it out a better way?

On the actual announcement what can i say...


Have to do it this way, sorry . Every game in our database has its own entry and technically (for our database) FOBOS for XBox and PS2 are two totally different games. I know it looks annoying when the newsbits are both on the frontpage at the same time but if someone would decide to go through old FOBOS for PS2 or XBox newsbits in four weeks from now, they should be happy to find this announcement in there.
Don't know if there is an easy way to do this but I would also prefer if our database would be separated into "PC" and "Multiplatform" titles. Maybe with checkboxes so we could mark the platforms in the admin section and a game would be shown as e.g. "Multiplatform: PC, PS2, XBox, GC". Will suggest this to the team but if Myrthos or Garrett rip my head off it's all your fault .
Post Sat Jan 10, 2004 6:59 pm
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Looks like a good idea, at least better than double posting, wich is how it looks now.
Post Sun Jan 11, 2004 1:08 pm
 
the mighty stamar
High Emperor
High Emperor




Joined: 01 Feb 2003
Posts: 602
Location: arcata ca, humboldt county
   

Um...

Well music was never a huge part of the fallout games.


However the music they used was 50s jazz.

You see, fallout is a fantasy history sort of game setting.

It is post apocolyptic, but the bomb hit in the 50s. I believe. Pip boy, the cars everything.

The world of today didnt happen. So they chose 50s music such as Louis Armstrong.

So the modern metal music wouldnt fit too well with that but i could be wrong.

Truth is though, Ill never get to play this game because I dont have a console and Im not getting one. If it were a pc game I would try it out though.
Post Mon Jan 12, 2004 9:47 am
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