RPGDot Network    
   

 
 
ROSE Online Europe
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
Fable - greatest RPG ever made?
  View previous topic :: View next topic
RPGDot Forums > CRPGs General

Author Thread
oozle
Keeper of the Gates
Keeper of the Gates




Joined: 18 Dec 2001
Posts: 112
Fable - greatest RPG ever made?
   

This game looks like it's going to revolutionise the gaming industry (that's what its producer claim).

Although currently only for XBOX, hope there's also a PC port!

The screens look abasolutely amazing tho - can't say anything about gameplay but producers claim:

-it has over 200hours worth of play.
-First RPG where character ages over time
-how you appear depends on how NPC's react to you
-first RPG to fully implement emotions
-most interactive world. eg cut grass and grass grows back
-most advanced 3D engine ever created

It's been in production since 2001 and will be released late 2004

http://www.gamingworldx.com/xbox/Fable.shtml

http://www.vgln.com/xbox/previews/100737255176087.shtml

http://www.gameinfowire.com/ss.asp?gid=330&pid=1
Post Tue Jul 08, 2003 2:04 pm
 View user's profile
Hexy
High Emperor
High Emperor




Joined: 28 Jun 2002
Posts: 621
   

Well, I gotta agree, the game has the looks and some nifty traits.

However, ageing? I wonder if that's one of those things that makes the game more real, but is also completely unnecessary, and takes away from the fun. You know, like eating/starvation.

And, for beeing a game that tries SO HARD of giving you freedom, you can ONLY be a male.
_________________
Like some bold seer in a trance;
Seeing all his own mischance
Post Tue Jul 08, 2003 2:14 pm
 View user's profile
oozle
Keeper of the Gates
Keeper of the Gates




Joined: 18 Dec 2001
Posts: 112
   

The included only male player b/c of the complexity of programing emotions and NPC reactions to another female player also.

It's explained in one of those links.
Post Tue Jul 08, 2003 3:01 pm
 View user's profile
hoyp
High Emperor
High Emperor




Joined: 02 Oct 2002
Posts: 501
   

I'm not very optimistic,
in one of the interviews, one of the developers (or something) said that you would be instantly "teleported" when you recieve a quest and for me, that ruins everything.

Also, they said that the game would only be about 20 hours long.
Post Wed Jul 09, 2003 3:01 am
 View user's profile
oozle
Keeper of the Gates
Keeper of the Gates




Joined: 18 Dec 2001
Posts: 112
   

They say 20 hours if you strictly follow the storyline quests. However, that's not how the game's supposed to be played.

Personally, I hate games where you are given complete free for all (eg, Pirates of Caribbean).
Post Wed Jul 09, 2003 5:47 am
 View user's profile
Jaz
Late Night Spook
Late Night Spook




Joined: 20 Jan 2002
Posts: 9708
Location: RPGDot
   

Fable looked good. We'll see what it's like .
_________________
Jaz
Post Wed Jul 09, 2003 6:12 am
 View user's profile
Seth
Last Man Standing
Last Man Standing




Joined: 23 Jan 2002
Posts: 1008
Location: Faerun
   

I don’t know,

First RPG where character ages over time

Does that mean I have time limit to finish this game, what if I want to play 80 years of game play, do I need replace sword with the cane?

How you appear depends on how NPC's react to you

Do I have to shave, take a shower, and wash my cloths. I don’t want to be another Sims, it still amaze the popularity of that game, how came would you want to play a video game that resembles you day to day life, but this is a discussion for another topic.

First RPG to fully implement emotions

This I’ve got to see, just somebody with PMS.


And the rest is a progress of programming.
_________________
Money - An article which may be used as a universal passport to everywhere except heaven, and as a universal provider of everything except happiness.


Last edited by Seth on Fri Jul 11, 2003 6:22 pm; edited 1 time in total
Post Wed Jul 09, 2003 8:04 pm
 View user's profile
oozle
Keeper of the Gates
Keeper of the Gates




Joined: 18 Dec 2001
Posts: 112
   

quote:
Originally posted by Seth
I don’t know,

First RPG where character ages over time

Does that mean I have time limit to finish this game, what if I want to play 80 years of game play, do I need replace sword with the cane?

How you appear depends on how NPC's react to you

Do I have to shave, take a shower, and wash my cloths. I don’t wont to be another Sims, it still amaze the popularity of that game, how came would you wont to play a video game that resembles you day to day life, but this is a discussion for another topic.

First RPG to fully implement emotions

This I’ve got to see, just somebody with PMS.


And the rest is a progress of programming.


HAHAHA!!!!! I never thought of it in that way

Nevertheless, in theory, provided they do it well, this game should rock with those features.

As to the time limit I'm sure there'd be some catch where u're immortal or gain experience with age etc.
Post Thu Jul 10, 2003 12:05 am
 View user's profile
Kloetenotto
Eager Tradesman
Eager Tradesman




Joined: 04 Jul 2003
Posts: 30
   

I'm really looking forward to everyone's whining once the game is released because it's nothing like they expected.

Didnt games like B&W and Dungeon Siege teach you anything at all ?
Post Wed Jul 16, 2003 10:12 am
 View user's profile
oozle
Keeper of the Gates
Keeper of the Gates




Joined: 18 Dec 2001
Posts: 112
   

Neverwitner Nights/ Gothic 2 have also taught me things
Post Wed Jul 16, 2003 10:34 am
 View user's profile
Myrthos
Spoiler of All Fun
Spoiler of All Fun




Joined: 07 Jul 2001
Posts: 1926
Location: Holland
   

A game that is not released can never be the "greatest RPG ever made". A lot of games look promising when not nearing completion. Then when the releasedate is nearing, features drop like flies due to time constraints or are badly implemented, or they get everything right as they planned it.

We can only tell when we can play it.
_________________
Kewl quotes:
I often have an odd sense of humor - Roach
Why quote somebody else, think of something yourself. - XeroX
...you won't have to unbookmark this site, we'll unbookmark you. - Val
Reports Myrthos for making me scared and humbled at the mere sight of his name - kayla
Post Wed Jul 16, 2003 10:49 am
 View user's profile
Remus
Overgrown Cat
Overgrown Cat




Joined: 03 Jul 2002
Posts: 1657
Location: Fish bowl
   

What else you can expect from developer when they say "our game are the greatest game ever made..."

Thing can get worse if someone pick up the lines and tell his/her friends that "Hey, this is the greatest RPG ever!," even when the game still in production

It kind of getting my nerve when few developers have tendency to keep bragging (overdoing) on how great their game will be...
Post Wed Jul 16, 2003 2:07 pm
 View user's profile
ShadowWolfe
Noble Knight
Noble Knight




Joined: 19 Feb 2003
Posts: 205
Location: In the northern mountains of the western continent.
   

It seems good so far. and i will keep my eye on it but im not jumping for joy unless its released with all the "features" its saying it has
plus we all know the pc version will be better than the xbox's
_________________
NIL MORTIFI, SINE LUCRE
Member of Dragon Lord
-=-=-=-=-=-=-=-=-

.: Amd XP 2700+
.: Geforce FX 5900 Ultra
.: 1024mb DDr pc2700
.: 120GB UDMA 7200 RPM 2MB WD
.: 2 LG LCD Screens @ 19" Viewing
Post Wed Jul 16, 2003 5:26 pm
 View user's profile
GokYabguHan
Head Merchant
Head Merchant




Joined: 01 Jul 2002
Posts: 62
   

quote:
Originally posted by Kloetenotto
I'm really looking forward to everyone's whining once the game is released because it's nothing like they expected.

Didnt games like B&W and Dungeon Siege teach you anything at all ?


You're right. People always expect so much things; and too much expectations normally bring much frustration when the game released. So, just be patient and curious, but do not wait for revolutions.
Post Wed Aug 13, 2003 10:06 pm
 View user's profile
Ale
Village Leader
Village Leader




Joined: 09 Aug 2003
Posts: 90
   

If the main plot to finish just takes 20 hours, then extensive exploring will total the usual 50 hours, if your lucky.
Post Sat Aug 16, 2003 4:03 am
 View user's profile


Goto page 1, 2  Next
All times are GMT.
The time now is Tue Apr 16, 2019 6:22 am



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.