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Jabberwocky
Noble Knight
Joined: 06 Nov 2003
Posts: 208
Location: New York, USA |
What's with the dead Pally in front of Garond? |
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So I'm the Castle in the old world, and I enter the hall where commander Garond is. As I approach his seat I notice a guy laying beside him who looks as though he is dead. I figure "What the heck? Let's see what's on him." When I open his 'inventory' the other guard there draws his sword and says "So you're the thief in our midst!" Or something like that. Of course it's true - I had been pilfering stuff in the castle to my heart's content.
So what's the deal? Was this entrapment or something? I would say that was clever programming, but then I came back umpteen days later and he's still laying there. So is the guy dead or what? And if so, why is he left laying there stinking up the place? _________________ "D'oh! I knew I should've saved sooner!" |
Sat Dec 20, 2003 10:28 pm |
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Jaz
Late Night Spook
Joined: 20 Jan 2002
Posts: 9708
Location: RPGDot |
Um... never encountered this phenomenon. Which class are you playing as? |
Sun Dec 21, 2003 10:20 am |
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Bytespawn
Tempered Warlord
Joined: 10 Nov 2003
Posts: 295
Location: Belgium |
What is the name of the dead guy? _________________ One blade good, two blade better |
Sun Dec 28, 2003 12:51 pm |
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Freakie
The Noble Demon
Joined: 10 Mar 2002
Posts: 1008
Location: Korhinis, Upper Quarters. |
I think there was an clipping problem and he felt down near the orcs where he was killed, but if you come back he is lying dead near his spawn point.
This looks the best option for me. _________________ Gothic Credits
Gothic II Credits |
Sun Dec 28, 2003 2:32 pm |
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Jabberwocky
Noble Knight
Joined: 06 Nov 2003
Posts: 208
Location: New York, USA |
Hmn.... yeah, the idea of him dying and laying at his spawn-point makes sense I guess. Must have been a bug.
(Answer to Jaz: I'm playing as a mercenary and was at the time in chap. 2) _________________ "D'oh! I knew I should've saved sooner!" |
Sun Dec 28, 2003 10:19 pm |
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Razer
Guards Lieutenant
Joined: 31 Aug 2003
Posts: 153
Location: Iasi Romania |
I encountered the same problem with on of the knights in the harbour (near the ship).Found him dead (while his buddies practiced swordfighting near him).Got holy arrow from him(was playing as a pal).
I had a similar problem when I plaied G1 for the first time.Found Fletcher on the ground in front of a hut near the arena. _________________ WORK ORC |
Mon Dec 29, 2003 3:02 pm |
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Cm
Sentinel of Light
Joined: 26 Jan 2003
Posts: 5209
Location: Missouri USA |
I had similar thing near the lighthouse when I beat the bandits. Several fell off the cliffs and were killed down the path as I ran to try and seperate them to kill them. When I went into the lighthouse and killed the rest and came back out to clear the bodies, they were all back on the ground around the campfire or in the buildings. _________________ =Member of the Nonflamers Guild=
=Member of Worshippers of the Written Word=
A man cannot be comfortable without his own approval.
Mark Twain
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Mon Dec 29, 2003 7:27 pm |
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balconygolf_ThE_bRiDe
Alien Dwarf
Joined: 26 Dec 2003
Posts: 705
Location: Greece/Athens or *BrOtHeRhOoD* |
if some NPC accidently dies(falling down from a cliff,got killed by beasts, YOU killed him....not so accidently lol......)his corpse will continue to moving into places where the NPC was supposed to move as he was still alive. _________________ I come from space.From outer space! |
Mon Dec 29, 2003 8:03 pm |
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