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Dhruin
Stranger In A Strange Land
Joined: 20 May 2002
Posts: 1825
Location: Sydney, Australia |
J.E. Sawyer Interview @ RPG Codex |
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RPG Codex has another conversation with a well-known designer, this time with Obsidian's <a href="http://www.rpgcodex.com/content.php?id=127" target="_blank">Josh Sawyer</a>. The questions range from Josh's past work to his opinion on certain design principles- here's a topical excerpt:<blockquote><em><b>7. Considering all the excitement about Bethesda's getting the Fallout license, what is a Fallout game? As a FO developer, at what point it stops being a Fallout game and starts being something entirely else?</b>
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<br>I think any game that maintains the basic art style, mood, conversation style, and themes of the first two Fallout games can fit. I think you could make a first-person Fallout game that seemed like it took place in the same world as the first two games. Of course, history has shown that you can make a third-person console action game that doesn't fit.
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<br>But really though, my opinion on the issue can't be that relevant to Fallout fans who thought I was mishandling the setting in Fallout 3. </em></blockquote> |
Fri Mar 17, 2006 10:51 pm |
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Lucky Day
Guest
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Interview was entirely about old games. Nothing he is currently working on like NWN2.
IWD was mentioned as an Obsidian license now but so far they have made no announcements. |
Fri Mar 17, 2006 10:52 pm |
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