RPGDot Network    
   

 
 
Ultima 4 Remake - The Dawn of Virtue
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
NWN: ShadowGuard Premium Module - Review @ GameBanshee
  View previous topic :: View next topic
RPGDot Forums > News Comments

Author Thread
Dhruin
Stranger In A Strange Land
Stranger In A Strange Land




Joined: 20 May 2002
Posts: 1825
Location: Sydney, Australia
NWN: ShadowGuard Premium Module - Review @ GameBanshee
   

GaneBanshee has <a href="http://www.gamebanshee.com/reviews/software/shadowguard.php" target="_blank">reviewed</a> BioWare's Premium module, 'ShadowGuard'. The score is a disappointing 6.8/10 although the reviewer seems even less enthused than that score might indicate:<blockquote><em>Neverwinter Nights: ShadowGuard is one of the three “premium” modules BioWare released on November 10th, 2004. I’ve already reviewed one of the other modules, Kingmaker, and you can see that review here. ShadowGuard requires version 1.64 of Neverwinter Nights and a copy of the two expansion packs, Shadows of Undrentide and Hordes of the Underdark. Unlike Kingmaker, there is only one version of ShadowGuard available, and it clocks in at 101 MB, but as a bonus the download includes a free copy of the Witch’s Wake premium module (to be reviewed soon). <br></em></blockquote>
Post Fri Nov 19, 2004 2:31 pm
 View user's profile
Guest







   

From the article:

quote:
For example, at one point somebody gets kidnapped. You get a dialogue option that essentially says, “Screw him. He deserved it.” But then it turns out you have to rescue the guy to advance the plot, and when you do, your alignment shifts 10 points towards good! So much for being evil.


Don't you just hate it when reviewers talk rubbish? There IS an evil route to this quest, there is NO need to resue the guy in question to advance the plot.

The fact that he missed this pretty much invalidates the whole review. Seems to me he started off with a hugely mistaken assumption that, when that turned out not to be the case, made him decide he didn't like the mod and so gave up reviewing it properly.
Post Fri Nov 19, 2004 2:34 pm
 



All times are GMT.
The time now is Tue Apr 16, 2019 9:44 am



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.