RPGDot Network    
   

 
 
Rubies of Eventide
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
Dungeon Siege 2: Interview @ ActionTrip
  View previous topic :: View next topic
RPGDot Forums > News Comments

Author Thread
Moriendor
Black Ring Leader
Black Ring Leader




Joined: 19 Jul 2001
Posts: 1306
Location: Germany
Dungeon Siege 2: Interview @ ActionTrip
   

ActionTrip has tossed up an <a href="http://www.actiontrip.com/previews/dungeonsiege2_i.phtml" target="_blank">interview</a> with 'Dungeon Siege II' Lead Designer Kevin Lambert.<blockquote><em>There's a boatload of fans out there that are anxiously awaiting the next iteration of the Dungeon Siege franchise from Gas Powered Games. As it so happens, we AT staffers just happen to be some of them. So it's with great pleasure that we offer this interview with Kevin Lambert, lead designer from GPG. There is a VERY good chance this guy knows what he's talking about when it comes to Dungeon Siege 2.</em></blockquote>
Post Wed Mar 09, 2005 12:50 pm
 View user's profile
Pepto
Head Merchant
Head Merchant




Joined: 09 Mar 2005
Posts: 64
Location: The graveyard
   

I have been anticipating this game since DS:LOA let me down horribly as an expansion.

The new interactivity and powers system, not to mention Coach AI, in addition to the previous gameplay (hopefully intact) in DS1 can only combine to make a great game.

I have been through week long DS1 LANs, amd now I find myself looking forward to that kind of torment and punishment again

Hell, Im even playing DS1 as we speak to get me through to the release date

Being South African Im always last to get a game
Post Wed Mar 09, 2005 1:14 pm
 View user's profile
titus
Survivor of Hell
Survivor of Hell




Joined: 03 Aug 2003
Posts: 778
Location: Standing at the Hell mouth
   

I played the first and well it was kinda fun, but the end boss was way too easy and it came pretty repetitive soon. So I would say it was a nice game but not a good one.
I have to admit the secodn one does look very promising so I am interested, can't wait for a demo
_________________
Want to become a vampire? a warrior in the battle between vampires and werewolves?
http://monstersgame.nl/?ac=vid&vid=12007139
Post Thu Mar 10, 2005 7:03 pm
 View user's profile
Pepto
Head Merchant
Head Merchant




Joined: 09 Mar 2005
Posts: 64
Location: The graveyard
   

I must say that Gom was a let down after the hordes of Seck you had to defeat

If i was a part of an army that strong with a leader that weak...well
_________________
Do not forget to remember that which you do not need to know

"I can handle anything that life throws at me. I may not be able to handle it well, or correctly, or gracefully, or with finesse, or expediently - but I will handle it. Life may not be the party we hoped for, but while we are here we might as well DANCE!!!!!"
Post Wed Mar 16, 2005 1:50 pm
 View user's profile



All times are GMT.
The time now is Tue Apr 16, 2019 12:28 pm



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.