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problem with end game
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RPGDot Forums > Wizardry 8

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mustafa
Village Dweller
Village Dweller




Joined: 06 Oct 2002
Posts: 10
problem with end game
   

I've played Wizardry 8 v1.2.4 around 6 times with 6 different parties. Each time I completed the peace mission between T'Rang & Umpani. And then after I place the three things viz. Astral, Chaos, Destini crystals in the Asc. Peak I went searching for Z'Ant & Yamir in the Asc. Peak. I searched everywhere in the Asc. Peak but I can't find them. Z'Ant & Yamir told me to meet them in the Asc. Peak but they are not there even after I place all the 3 crystals in their respective places. What am I doing wrong? Any help will be much appreciated. Thanks.
Post Sun Oct 06, 2002 8:24 am
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dteowner
Shoegazer
Shoegazer




Joined: 21 Mar 2002
Posts: 7570
Location: Third Hero of Erathia
   

Apparently, they didn't make it. Perhaps they died in a Rapax ambush. otter can confirm this for you, but I think Sir-tech just forgot to tie up that loose end.
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Post Sun Oct 06, 2002 2:39 pm
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Danicek
The Old One
The Old One




Joined: 15 Dec 2001
Posts: 5922
Location: Czech Republic
   

Wasnt there dead body on the big place near end of game?
Post Sun Oct 06, 2002 3:34 pm
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otter
One of Us




Joined: 28 Jun 2002
Posts: 1337
Location: Portland, OR
   

I'd like to know what that last battle would have been like if Sir-Tech had finished writing and included enough enemies for a T'rang-Umpani army to help with...
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Post Sun Oct 06, 2002 6:08 pm
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Bilbo
High Emperor
High Emperor




Joined: 12 Mar 2002
Posts: 1620
Location: New York
   

quote:
Originally posted by otter
I'd like to know what that last battle would have been like if Sir-Tech had finished writing and included enough enemies for a T'rang-Umpani army to help with...
I'd be curious, but would never want to play it. It would be a war unto itself, taking far too long too play using fantasy game rules. (It would basically need to shift to a war-game design to make it playable; fantasy game rules aren't designed for mass battles.)
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Post Thu Oct 10, 2002 1:05 am
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