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Guest
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Telvanni Stronghold Lvl1--No function? |
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Hey well I just finished getting my stronghold for the Telvanni, and I went out there to check it out. However, upon arrival I discovered that there are *no doors*! The entire thing doesnt look that much different to when I had checked it out during construction.
I already knew what the quest I had to do was, and so I went and got schematics from the Dwemer ruin, and returned them. Upon a lot of waiting, I checked out my new lvl2 stronghold and found it to be rather large, with even a couple outlying buildings.
Is this normal? I know that the Hlaalu stronghold lvl1 at least is enterable and usable, so why should Telvanni be different? I'm OK with having a lvl2 SH but it just doesnt make sense to me that you have to upgrade before it even gets a door.
Oh well....
~Coconuts |
Sun Jun 09, 2002 1:39 am |
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Guest
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you have to wait atleast 3 days to finished the first level of your stronghold or more , be patient ahhhhhh |
Sun Jun 09, 2002 2:08 am |
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Guest
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Yeah but they said that it was finished, i.e. my journal updated and the lady in the hermitage told me how to start the lvl 2 one.
~Coconuts |
Sun Jun 09, 2002 2:24 am |
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Fireteddy
City Guard
Joined: 24 May 2002
Posts: 148
Location: Windsor, Canada |
Nope, useless. The Telvanni do grow their strongholds, and it takes a little bit before the shroomies bloom into something big enough to hollow out and live in.
Or something.
-Matt is at lvl2 Telvanni stronghold also. _________________ "What Plato is about to say is going to be a lie." - Socrates
"Socrates has just spoken truly." -Plato |
Sun Jun 09, 2002 3:04 am |
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sauron38
Rara Avis
Joined: 14 Jan 2002
Posts: 4396
Location: Winnipeg's Sanctum Sanctorum |
I'm a going to point you to here... Tel Uvirith The added teleportation makes your stronghold much more useful. I actually made a small add-on to this mod, which increases the size of a couple of the dungeon's crates. E-mail me if you would like it. _________________ Make good choices. |
Sun Jun 09, 2002 3:04 pm |
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