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Neverwinter Nights: Hordes of the Underdark
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Snappers!
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RPGDot Forums > Gothic - General

Author Thread
bigkabuto
High Emperor
High Emperor




Joined: 14 Sep 2001
Posts: 591
Location: Holland/Groningen
   

hah, i just had some fun with those raptors...lol...

finally i'm strong enough to battle with them...i went up the mountain pathway close to NC maingate, i saw the whole group of snappers, if got the attention of one of them...he walks at me real slow...very raptor like , i like that i made him follow me into the nc..everyone ran away..except for one merch. he had the guts to fight him...but he lost it from the snapper ...so i quickly get on that ladder up the platform above the main gate and aim at the snapper walking around..i shot an arrow in him,,,and MAN does he get angry...he starts to run in anger and tries everything to get up the platform...of course he fails , after awhile he gave up and returned to his friends up at the mountain...great how the A.I. of enemies are in this game...when i was using that bow on the snapper..i thought about, gothic having a special view for using the bow..everyone know zelda on the n64? [didn't find it that great,but that bow thing was nice] a special first person mode with the bow in front of you...and then aim at anywhere on the beast,,,would be a good idea for gothic,...and a transport kinda thing to get to areas quicker..sometimes i have to walk miles from the sect to the new camp or old camp...a horse or maybe teleportation would be nice...however..you wouldn't encounter any enemies on your way then.
Post Sun Jan 06, 2002 10:27 pm
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iplaygames2
Master of The Realms
Master of The Realms




Joined: 06 Sep 2001
Posts: 745
Location: Chicago, IL, USA
   

yea..and maybe it could have a little zoom feature..like a sniper rifle or something in other games..that would impact the amount of critical hits and what not..hmmm..doubt it would even be given a thought though..this is an RPG after all, not an FPS!

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Post Mon Jan 07, 2002 4:10 am
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