| |
Site Navigation Main News Forums
Games Games Database Top 100 Release List Support Files
Features Reviews Previews Interviews Editorials Diaries Misc
Download Gallery Music Screenshots Videos
Miscellaneous Staff Members Privacy Statement
|
 |
|
|
Jaz
Late Night Spook

Joined: 20 Jan 2002
Posts: 9708
Location: RPGDot |
Cor Angar IS cool, and nice, true, but... just not my fave.
About this scouting action to close off the path to the Free Mine... right, now I remember. Perhaps clearing the mine was the equivalent. I mean, no need to secure the path to the mine if there was nobody left to come along it, right? |
Mon Feb 11, 2002 11:37 am |
|
|
RingWrath
Jedi Master

Joined: 08 Jan 2002
Posts: 513
Location: new zealand |
haha lol, nice try
but a: he said you would, its even in your journal.
and b: wat about for future raids?
i think the best thing for them to do would be to find out about it, and act like they never knew, so the old camp wont try to find another path, they will think no one still knows about that one, and rush it in the futur if anything like this ever happened again, then, coz the new campers know about it, they could set up defenses there, and the rush wud get owned  |
Mon Feb 11, 2002 12:05 pm |
|
|
Danicek
The Old One

Joined: 15 Dec 2001
Posts: 5922
Location: Czech Republic |
Several new "votes" occured. So updated version 1.6 posted
|
Thu Feb 28, 2002 7:03 am |
|
|
|
Goto page Previous 1, 2, 3
All times are GMT. The time now is Sat Apr 20, 2019 2:30 pm
|
|
|
|
|
|
|