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Brak
City Guard
Joined: 06 Dec 2001
Posts: 146
Location: Tucson, AZ USA |
I have been trying to follow Jemy's walkthrough light to do as many quests as possible without using skill points so I can make that big save before choosing a camp or profession. Well Jemy says to do every quest in the New camp except the "Betray the Old Camp" quest. I seem to have done all the quests, but haven't got that quest on my quest list. When I ask Lares if that is enough to join him, I get a message saying I need to be level five to join. So do I have to join him as a rouge to get the quest to betray the OC? Should I join him as a rouge if I am considering joining one of the other camps?
_________________ I have a magic toe-nail, I keep it on my foot
Brak |
Mon Dec 31, 2001 3:58 pm |
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XeroX
The MasterCopy
Joined: 13 Dec 2001
Posts: 7125
Location: The Netherlands |
the quest is one of the old camp, but you give the list to one of the new camp first instead of diego.
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Mon Dec 31, 2001 4:04 pm |
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Max Killen
Exalted Potentate
Joined: 04 Dec 2001
Posts: 1112
Location: Why not Minot? |
While a walkthrough is nice; sometimes it's just as fun to venture out on your own,."to explore new worlds, to boldly go where no man has gone before"...oops, I got into Star Trek there for a moment. Anyway, use the walkthru as a guide, not the absolute.
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Mon Dec 31, 2001 5:21 pm |
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Brak
City Guard
Joined: 06 Dec 2001
Posts: 146
Location: Tucson, AZ USA |
I agree with you, as tempting as it may be I try to not spoil myself. Discovering things as simple as the use for a frying pan is very fun for me. But I did read the walkthrough "light" and found the whole concept behind doing a bunch of non-combat (somewhat errand-boyish) quests while saving skill points in preparation for a master save that I can use my next time though VERY helpful. This way when I want to go through the game again as a mage I won't have to do all the same newbie quests again and will have a bunch of points saved ready to be spent on mage skills rather that having already been spent on fighting skills. And I will be able to choose whatever camp I like without having to re-do all the little prerequisite tasks each camp asks you to do before you can join. So in that respect the walkthrough light has given me a great starting point from which I can boldly go where no prisoner has gone before many times over. Something I couldn't do with other games like BG2 where you choose a class at the very start and are forced to do every little thing all over again if you want to replay a different role (I was so sick of Irenicus' Dungeon I just couldn't do it any more). Thanks Jemy, the walkthrough light is genius. Well I suppose I am just gonna leave the new camp now.
_________________ I have a magic toe-nail, I keep it on my foot
Brak |
Mon Dec 31, 2001 6:00 pm |
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