|
Site Navigation Main News Forums
Games Games Database Top 100 Release List Support Files
Features Reviews Previews Interviews Editorials Diaries Misc
Download Gallery Music Screenshots Videos
Miscellaneous Staff Members Privacy Statement
|
|
|
Alistair
Guards Lieutenant
Joined: 01 Feb 2002
Posts: 151
Location: Cambridge, England |
Oops - Mod delayed indefinitely |
|
Hmm. Iīm in Argentina right now. Afraid I didnīt get The Trial, the mod I was working on, finished in time. Itīll be at least delayed indefinitely and quite possibly not finished at all. Thanks to those who had offered to test etc.
Itīs a shame. The basic idea was that of a courtroom dama, and the player was alternately in a courtroom, being quizzed on his actions, and in action scenes, carrying those actions out. I had the transitions between the court and the flashback scenes working, and within the flashback scenes you could:
- build parties from the people you met - swordsmen, archers, or mages - up to pretty large numbers (a dozen or so) all of whom used their own individual combat AI. Watching your party of 10 attack a dozen enemy was pretty spectacular.
- give orders and missions to the other characters who were friendly ("Clear that Bridge", "Move to the High ground" etc)
- Choose what kind of character you played as, and whether things happened over day or night...
Ah well. Cést la vie. I donīt know if Iīll bother modding for Gothic 2, even if itīs possible. The tools are painfully unstable, and itīs not very satisfying working for months on something that only half a dozen people comment on.
Maybe PB will give me a job
See you,
A. |
Sat Aug 17, 2002 4:41 pm |
|
|
Jaz
Late Night Spook
Joined: 20 Jan 2002
Posts: 9708
Location: RPGDot |
Good luck in Argentina, Alistair. I hope we'll be hearing from you from time to time . _________________ Jaz |
Sat Aug 17, 2002 5:13 pm |
|
|
Gorath
Mostly Harmless
Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany |
Sorry to hear that.
Good luck in Argentina. _________________ Webmaster GothicDot |
Sat Aug 17, 2002 9:13 pm |
|
|
Irf
High Emperor
Joined: 18 Jul 2002
Posts: 1032
Location: England |
Could soebody link me to where i can get the unofficial english version of the mod developement kit? woul appreciete it very much. |
Sat Aug 17, 2002 11:08 pm |
|
|
Jaz
Late Night Spook
Joined: 20 Jan 2002
Posts: 9708
Location: RPGDot |
Contact NicoDE for the kit. _________________ Jaz |
Sun Aug 18, 2002 10:46 am |
|
|
Erb Duchenne
Slayer
Joined: 08 Jun 2002
Posts: 987
Location: malaysia |
SOB (was looking forward to testing)
U in Argentina permanently now? nice country.
Do you scuba? _________________ Erb Duchenne |
Mon Aug 19, 2002 1:09 am |
|
|
[PB]Nico
Keeper of the Bugs
Joined: 15 Jul 2001
Posts: 237
|
Good luck Alistair.
And many thanks for the good work.
- nico |
Mon Aug 19, 2002 2:48 am |
|
|
Alistair
Guards Lieutenant
Joined: 01 Feb 2002
Posts: 151
Location: Cambridge, England |
Cheers.
If Iīd been a bit more organised, I would just have packaged up what Iīd done, rough edges and all. But the source code is in England, and Iīm not. Sorry.
No, Iīm not here for good, probably for a few months though. And um, yes I scuba, why?
Anyone know if there is still no word on mod support with the G2 engine?
A. |
Mon Aug 19, 2002 3:49 pm |
|
|
Kenso
Village Dweller
Joined: 21 Aug 2002
Posts: 3
Location: Far Away |
Any way you can retrieve the data? |
|
Can you perhaps have a friend or relative send the file to you, or another modder to continue the work on it? It sounds like a very good mod. _________________ This body reminding me....Pain is an illusion. |
Wed Aug 21, 2002 7:46 am |
|
|
Alistair
Guards Lieutenant
Joined: 01 Feb 2002
Posts: 151
Location: Cambridge, England |
Not sure.
I think all that would be necessary would be to build up the .zip file, as the actual mod files are already compiled.
Iīm a little reluctant to release something thatīs so rough though.
What do you think? Does anyone want to see this very rough bit of mod? Itīs more of a tech demo that a fuly playable scenario...
A. |
Wed Aug 21, 2002 5:52 pm |
|
|
Kenso
Village Dweller
Joined: 21 Aug 2002
Posts: 3
Location: Far Away |
Yea, definately. Perhaps when you release it, other modders will get ahold of you and then they can build on it while you are off working. You still have email right? Then surely members of the mod commune can converse and get your opininions on it. _________________ This body reminding me....Pain is an illusion. |
Fri Aug 23, 2002 11:34 pm |
|
|
Xelis
High Emperor
Joined: 24 Jul 2002
Posts: 523
Location: Seattle, Washington |
Good luck Alistair.
I was hoping to test your MOD, but its looks like we wont be...
Hope you get a job at PB, though. _________________ "Don't you call me a mindless philosipher, you old weight lob of grease."
~C-3PO Human/Cyborg Relations |
Sat Aug 24, 2002 1:48 am |
|
|
Gorath
Mostly Harmless
Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany |
Releasing an unfinished mod isnīt a good idea. Youīll still see your name connected with it... _________________ Webmaster GothicDot |
Sat Aug 24, 2002 5:57 am |
|
|
Erb Duchenne
Slayer
Joined: 08 Jun 2002
Posts: 987
Location: malaysia |
quote: Originally posted by Gorath
Releasing an unfinished mod isnīt a good idea. Youīll still see your name connected with it...
I agree. And some of the less than competent testers will be bugging you night and day to get their thingy to work properly. I'm probably one of them. _________________ Erb Duchenne |
Sat Aug 24, 2002 5:22 pm |
|
|
Kenso
Village Dweller
Joined: 21 Aug 2002
Posts: 3
Location: Far Away |
Well, just have it as a release to the mod community so they can help build on it and not let it die out. _________________ This body reminding me....Pain is an illusion. |
Tue Aug 27, 2002 9:38 pm |
|
|
|
Goto page 1, 2 Next
All times are GMT. The time now is Tue Apr 16, 2019 5:52 am
|
|
|
|
|
|