RPGDot Network    
   

 
 
Adventures Of Sherlock Holmes: The Silver Earring
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
Fable: The Lost Chapters - Review @ 3DAvenue
  View previous topic :: View next topic
RPGDot Forums > News Comments

Author Thread
Kristophe
Obi-Wan Kermobi
Obi-Wan Kermobi




Joined: 26 Apr 2004
Posts: 4
Location: The Outer Banks of NC, USA
Fable: The Lost Chapters - Review @ 3DAvenue
   

3DAvenue's Nathan Davison releases his own rather remarkably rave <a href="http://www.3davenue.com/1399.html" target="_blank">review</a> re Lionhead's epic "Fable: The Lost Chapters", which earns itself an overall 4 out of 5 star rating... <br> <br><blockquote><em>With Dungeon Siege II on its way also from Microsoft Games, it is easy to think they are flooding the market with RPG's by releasing Fable: TLC at around the same time. However, it is reasonably clear these two games are directed at two slightly different audiences - DSII seems to be a far more advanced RPG with full multiplayer capabilities, while Fable: TLC is perhaps aimed at the more casual RPG fan. I say this because, while it has reasonably good depth in most important areas of an RPG, the structure of the game, being limited to a "beginning and end" style single player mode, is best described as a "disposable" RPG experience. Any fan of the RPG genre will agree that a great RPG keeps you immersed in its virtual fantasy world for extended amounts of time because of its open world and dynamic environments, usually found online. Unfortunately, while Fable: TLC does feature a nice open ended single player experience, you're likely going to be done with the game entirely once you've finished it. The bottom line is, even despite the fact it is a console port, Fable: TLC is still a great all-round RPG on a platform which is engulfed in great RPG's - just don't expect it to be little more than a short term distraction.</em></blockquote>
Post Mon Oct 03, 2005 5:29 pm
 View user's profile
mogwins
Village Leader
Village Leader




Joined: 15 Jan 2002
Posts: 99
Location: Wales
   

If Dungeon Siege 2 is "a far more advanced RPG" I have no desire at all to play Fable. Lord help us if the "market is flooded with RPGs" by DS2 and Fable...
Post Mon Oct 03, 2005 5:31 pm
 View user's profile
fluffy
Guest






   

I also found those statements very weird. It looks like this reviewer considers stuff like Oblivion and Gothic III to be less "advanced" RPGs than Diablo II...

I also don't understand how he can say the PC is engulfed in RPGs. Maybe he's talking about MMORPGs like World of Warcraft? Not really the same genre, then, IMO.
Post Mon Oct 03, 2005 10:47 pm
 
Guest







   

Yeah, that's unbelievable...maybe the reviewer(s) are kids...I mean, everything would be perfectly explained if they were simply people under 30 who are likely not to know about 'real' cRPGs and how the original goal was to mimic the pen-and-paper experience...Lol, who knows, anymore? I never heard of this site, so who cares, really? Other than the fact that I likie Fable much better than most 'action' cRPGs, I'm jsut hoping Oblivion will come out by CHristams and blow EVERYONE"s mind...!
Post Wed Oct 05, 2005 1:26 am
 



All times are GMT.
The time now is Tue Apr 16, 2019 1:29 pm



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.