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Cromanin - simple question
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RPGDot Forums > Gothic - Spoilers, Tips & Tricks

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smash
Village Dweller
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Joined: 20 Apr 2002
Posts: 5
Location: mansion
Cromanin - simple question
   

I know this is a spoiler but could someone tell me what's with the Cromanin quest. I've found the book but then the quest didn't continue.
Post Sun May 19, 2002 5:12 am
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Ariakas
Counselor of the King
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Joined: 04 Jan 2002
Posts: 354
Location: Texas
Cromanin
   

There is a faq here http://gothic.rpgdot.com/index.php?hsaction=10053&ID=236 that explains the quest in detail.
So far you have found 1 book of 6 total.
Post Sun May 19, 2002 5:17 am
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HeWhoHasNoName
Lord of Sorrows
Lord of Sorrows




Joined: 25 Apr 2002
Posts: 1500
Location: The Land of Kangeroos
   

Don't read the thing it ruin's it all for you. The first book is in the tower next to the shipwreck. When you read the book it will give you clues as to where to find the next one.
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Post Sun May 19, 2002 5:25 am
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smash
Village Dweller
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Joined: 20 Apr 2002
Posts: 5
Location: mansion
   

Where more exactly ??? (I've finished the game several times)
Post Sun May 19, 2002 5:58 am
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Jaz
Late Night Spook
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The next book is on top of the tower of the ruin where you 'll meet (or have met) Ur-Shak.
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Post Sun May 19, 2002 7:30 am
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Yog Sothoth
The All in One
The All in One




Joined: 01 May 2002
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Location: Between Space and Time
   

The books are composed in 2 parts... the first is like a poem that explains to you the advendtures of the writer, the second is the real clue for finding the next book.
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Post Sun May 19, 2002 10:24 am
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Baal witchim-aculiut
Village Leader
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Joined: 17 May 2002
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Location: the world of gothic+looneyland
   

i found a chromanin book. i know where to get the others. but, do you get to met the stranger?

oh yeah, i know this is off topic but why do your minions(skeletons,demons,etc.)run away after killing a enemy?

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Post Sun May 19, 2002 11:25 am
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Jaz
Late Night Spook
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Spoiler: Well, you get to meet the stranger, but he's... dead.

As for the skeletons - they will follow you again after you go on. They don't run away for good.
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Post Sun May 19, 2002 1:10 pm
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Moonslash
Celestial Guardian
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Joined: 04 May 2002
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Don't they stop following you when you have made a distance far away from them?
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Do you go right? Or do you go left? A simple decision, yes? No ambiguities. Only the dream of the path not taken! And so one might stand in this place and contemplate for a long while. What will I miss if I go left? What will I lose if I go right? And in my indecision, have I chosen a worse fate?
Post Mon May 20, 2002 1:43 am
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Jaz
Late Night Spook
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Yeah, then you gotta go back a bit to collect them again.
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Post Mon May 20, 2002 6:57 am
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HeWhoHasNoName
Lord of Sorrows
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Joined: 25 Apr 2002
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It's really scary when you summon skeletons in a place where there are enemy skeletons. You don't know which are on your side. Sometimes you skeletons will just sneak up on you.
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Post Mon May 20, 2002 7:00 am
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Moonslash
Celestial Guardian
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Joined: 04 May 2002
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I hate fighting those undeads that spawn after I read Chromanin 6. Whenever I try to attack one sk mage, the other one summons in more skeletons, and the Death to the Undead doesn't work on those mages.
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=Farseer=

Things are neither completely bright nor dark.

Do you go right? Or do you go left? A simple decision, yes? No ambiguities. Only the dream of the path not taken! And so one might stand in this place and contemplate for a long while. What will I miss if I go left? What will I lose if I go right? And in my indecision, have I chosen a worse fate?
Post Mon May 20, 2002 10:30 pm
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Yog Sothoth
The All in One
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Joined: 01 May 2002
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quote:
Originally posted by Moonslash
I hate fighting those undeads that spawn after I read Chromanin 6. Whenever I try to attack one sk mage, the other one summons in more skeletons, and the Death to the Undead doesn't work on those mages.


Yes Moonslash! Why Death to the Undead doesn't workwith them? i don't think it's a bug, they would have fixed already...
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Post Mon May 20, 2002 10:34 pm
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Jaz
Late Night Spook
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Why resort to magic? Physical violence works very well. Two or three strikes with a hammer and one skeleton mage is dead.
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Post Mon May 20, 2002 10:44 pm
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Moonslash
Celestial Guardian
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Joined: 04 May 2002
Posts: 1378
Location: California, USA
   

That Death to the Undead works, that would only take one strike...
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=Farseer=

Things are neither completely bright nor dark.

Do you go right? Or do you go left? A simple decision, yes? No ambiguities. Only the dream of the path not taken! And so one might stand in this place and contemplate for a long while. What will I miss if I go left? What will I lose if I go right? And in my indecision, have I chosen a worse fate?
Post Mon May 20, 2002 10:45 pm
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