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Hexmaster
Noble Knight
Joined: 17 Jan 2002
Posts: 206
Location: Bristol, England |
Being a 47 year old games nut, primarily RPG's with a smattering of RTS thrown in, browsing through these threads about the games that have "been" (Phantasie anyone ) and the systems we used to have (Amigas, ST's, even Spectrums), I started thinking about what/how we would be playing in say 10 years time.
The "system" would probably be unrecognisable by todays standards.
People would be talking about P4 @ 2.4Ghz as we talk about Amigas now.
Maybe a household entertainment system (TV, Hifi, Sat, Games) all in one with flat screens in every room , networked etc;
Interface would be interesting. Would VR be the norm. Lay on your bed, relax and play Morrowind 9.
Gameswise ?...haven't a clue. Vision was not my strongest point.
So lets look forward. What advancements in gameplay/grafix, maybe a new genre. Something "new".
In 2012 what do you think you would be playing and more importantly...how??
All the best.
My best games from the past: not in order
Fallout 1 & 2
BG 1 & 2
Jagged Alliance 2 (still play it sometimes)
HOMM series
IWD
Tiberian Sun/Firestorm
Cossacks
Total Anahilation
Arcanum
Age of Wonders
I havent included the obvious newbies (Morrowind, Dungeon Siege etc)
Regards
Hexmaster _________________ If the universe is everything, what is it expanding into ??!! |
Tue Jun 11, 2002 7:07 am |
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Gomez The Mad
Leader of the Senate
Joined: 06 Jun 2002
Posts: 304
Location: Camp of Old |
I've always hoped for a game with an interactive world. No..nothing like Gothic, or RPG's of today. A Virtual Reality RPG. Where you are actually put into another world. You literally talk to the NPCs. Instead of holding a controller or a mouse, you would hold some kind of......stick....thing....that you really have to swing IRL to damage monsters, or a bow-like object, or whatever the case may be. You move your own feet to walk, etc. To shuffle through the different menus( status, equipment, etc) you simply "say" what you want to "see". Voice activated menus. Wow, this is getting better and better. Just imagine what MMORPG's would be like then. You wouldn't just type things to people, you would meet them. Ahh I can't wait. =]
Edit- On second thought........ Instead of haveing gaming consoles we will just have a helmet like object that reads your thoughts. You enter a game, you think you want to move forward? It's done. You think you want to see your equipment, oh there's the list. It reads your thoughts, and all you have to do is sit back and imagine your way through the RPG. _________________ His thoughts are whack.
He's "Mad so he's talkin back.
Brainwashedfrom rock and rap.
No self control, he just lets his emotions go.
~The Definition of a Madman
=Member of the Flamers' Guild= |
Tue Jun 11, 2002 9:46 am |
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MoonDragon
High Emperor
Joined: 25 May 2002
Posts: 1254
Location: Waterloo, Canada |
Personally I believe that 10 years from now Internet will slowly start dissolving. Or I should rather say evolving. There will be no "internet." We will slowly start seeing a persistent data web around us. On parts of this data web we will have persistent alternate realities. In them there will be avatars that will represent us fully (and I mean beyond just some online game). There will be a very blurred line between reality and fantasy in such a persistent world. I would call it more of an alternate reality rather than virtual reality.
There will be no such things as RPGs. Even today, most games cannot be called strategy, simulation, RPG, or adventure... Cross genre is the name of the game, and for a reason. Gone are the days of simplicity, where the game consist solely of a one-dimensional, single aspect or action, like frogger, galaga, break-out, missle command and even pac-man. Today, we already have complex simulations of some imaginary alternate reality, where you both develop characters, apply them in an action setting, and have to apply real time strategic thought to dealing with other hundreds of people online.
My predictions are somewhat grandiose(sp?). Honestly, I think it'll take a bit more than 10 years for this to happen. We will just start seeing rudimentary beginnings of it 10 years from now. But its coming is inevitable. _________________ (@) |
Fri Jun 14, 2002 5:21 am |
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Moriendor
Black Ring Leader
Joined: 19 Jul 2001
Posts: 1306
Location: Germany |
Well, the development cycle for games (and operating systems) is getting longer and longer. Three years is not unusual for a new title and developers are having a hard time to catch up with technology. That's why I don't think we'll see too much happening within the next 10 years. Maybe on the hardware side but not on the software side.
Remeber how everyone was saying in the 80's that we'd be riding around in futuristic cars with automated traffic systems? A very little fraction of the futuristic visions of the 80's has become reality. |
Fri Jun 14, 2002 1:07 pm |
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Gomez The Mad
Leader of the Senate
Joined: 06 Jun 2002
Posts: 304
Location: Camp of Old |
In the way of technology nothing has changed since 1700. It's all the same. It's alllll gravy and moldy bread. _________________ His thoughts are whack.
He's "Mad so he's talkin back.
Brainwashedfrom rock and rap.
No self control, he just lets his emotions go.
~The Definition of a Madman
=Member of the Flamers' Guild= |
Fri Jun 14, 2002 11:58 pm |
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HiddenX
The Elder Spy
Joined: 20 Jul 2001
Posts: 749
Location: NRW / Germany |
i hope there will be creative developers creating *new* game concepts.
at the moment they work (very often) with the formula:
take an old idea, let's make it in 3d, for kiddies and console, with a lot of cool graphics and sound. Easy to play - no challenge at all.
for example: Dungeon Siege
Do you remember the C64/Amiga time - every month there was a new game concept, that was fun play and challenging:
Uridium, Paradroid, Wizball, Sim City, Civilisation, Pirates !, Ultima 4, Test Drive 2, Llamatron, Breakout, Pinball Dreams, Populous ................ _________________ =Member of The Nonflamers' Guild= |
Sat Jun 15, 2002 12:32 am |
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