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Neverend slips back to Feb 2006
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Garrett
 
 




Joined: 13 Jul 2001
Posts: 74
Location: Munich, Germany
Neverend slips back to Feb 2006
   

Neverend, Mayhem's fantasy RPG has been pushed until February 2006. The new date has been announced following a re-planned distribution schedule. To take advantage of the extended time, Dusk2Dawn Interactive Limited (D2D) is currently adding some extra content to the game. <br> <br><blockquote><em>The game was already planned to contain some voice dubbing, but D2D is taking extra steps to ensure that all 4,500 lines of in game text are spoken by a variety of voice actors. <br> <br>"We are currently recording the voices to the 135 characters within the game," said Neil Cotton, Director at D2D. "Even the villagers that fulfil a tiny – and sometimes unhelpful - role will have their very own voice. All together there is just under 4 hours of voice scripting!" <br> <br>Most RPG games will have some voice dubbing for crucial scenes or as an intro, but this new move by D2D will give gamers a fuller fantasy experience. <br> <br>"It is a lot of extra work and although it will clearly add an extra dimension to the game, we will NOT be making the gamers pay for it! We won't be raising the retail price of £19.99. We believe that this shows how committed we are as a publisher to deliver great games at great prices!" Concluded Cotton.</em></blockquote>
Post Wed Sep 28, 2005 4:11 pm
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bjon045
Fearless Paladin
Fearless Paladin




Joined: 02 Jun 2003
Posts: 234
   

"but this new move by D2D will give gamers a fuller fantasy experience. "

Not a bad idea I guess, full speech never hurt anyone, was pretty good in gothic 2. Although I am a little concerned by the fact they mention there is only 4500 lines of dialogue. The Keto mod for bg2 has 400 spoken lines and it's just a mod.....
Post Wed Sep 28, 2005 4:17 pm
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