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Dhruin
Stranger In A Strange Land
Joined: 20 May 2002
Posts: 1825
Location: Sydney, Australia |
ToEE: Keep on the Borderlands Screens |
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Scott from the team behind the <a href="www.keepontheborderlands.org" target="_blank">Keep on the Borderlands</a> conversion for Troika's Temple of Elemental Evil dropped us a line to say they have some new <a href="http://members.optusnet.com.au/%7Eshiningted" target="_blank">screens</a> on offer. Here's two to check check out...
<br /><br /><table cellpadding="1" align="center"><tr><td width="200"><a href="http://newspics.rpgdot.com/imageview.php?dir=gallery/751/Screenshots/&name=kotb_maingate.jpg" target="ImageView"><img src="http://newspics.rpgdot.com/gallery/751/Screenshots/tn_kotb_maingate.jpg" border=0 alt="Display full image"></a></td><td><a href="http://newspics.rpgdot.com/imageview.php?dir=gallery/751/Screenshots/&name=kotb_barracks.jpg" target="ImageView"><img src="http://newspics.rpgdot.com/gallery/751/Screenshots/tn_kotb_barracks.jpg" border=0 alt="Display full image"></a></td></tr></table> |
Wed Jan 11, 2006 8:42 pm |
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Anonymous1234
Guest
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Those screens look like crap. |
Wed Jan 11, 2006 9:17 pm |
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Guest
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Ah Keep of the Borderlands!!! Bring it on!
ToEE has so much potential as a module platform. I've never seen the toolset but the combat engine would be such a loss if it ends with ToEE.
Tomb of Horrors Please!!! Against the Giants!!!
Anyway, thanks to C08 for keeping things alive - can't wait to try this! |
Thu Jan 12, 2006 1:57 pm |
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Guest1234
Guest
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Re: ToEE: Keep on the Borderlands Screens |
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Hey, they look cool! The outdoor scenes are a little blocky, but I'm sure that can be improved. It looks like a very slick project; I hope you're successful. Thanks. |
Thu Jan 12, 2006 5:18 pm |
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Val
Risen From Ashes
Joined: 18 Feb 2002
Posts: 14724
Location: Utah, USA |
I know that I wouldn't mind a stroll through a game based on the ToEE engine. _________________ Freeeeeeedom! Thank heavens it's summer!
What do I have to show for my hard work? A piece of paper! Wee!
=Guardian, Moderator, UltimaDot Newshound= |
Sat Jan 14, 2006 12:40 am |
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Acleacius
King of the Realms
Joined: 24 Dec 2002
Posts: 453
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"Those screens look like crap."
On a scale of 1 to 10 these screens rate much higher than your intelligence, so thats a plus for the developer. |
Sat Jan 14, 2006 3:35 am |
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