RPGDot Network    
   

 
 
Arx Fatalis (Xbox)
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
help please i think i did a big boo boo
  View previous topic :: View next topic
RPGDot Forums > Wizardry 8

Author Thread
Danicek
The Old One
The Old One




Joined: 15 Dec 2001
Posts: 5922
Location: Czech Republic
   

Yes, it seems also logical to me.

Why should we suppose that adventures do not get exp. when they are not with us? Do they just sit and wait? :]
Post Thu Sep 19, 2002 4:10 pm
 View user's profile
Bilbo
High Emperor
High Emperor




Joined: 12 Mar 2002
Posts: 1620
Location: New York
   

quote:
Originally posted by Danicek
Yes, it seems also logical to me.

Why should we suppose that adventures do not get exp. when they are not with us? Do they just sit and wait? :]
Well, they don't seem to be doing anything useful when we find them (just standing around, except Vi and Glumph whose are prisoners). And we always (except when that bug strikes) know where to find them. So maybe they're lazy and you're giving them too much credit.

Edit: Actually, I guess I should include Rodan and the T'rang ninja (forgot his name) as people who are doing nothing as prisoners. But I never did the unification quests so I didn't think of them initially.
_________________
The world itself shifts and changes and fades to mist like the strings of a minstrel's harp, and mayhap the dreams we forge are more enduring than the works of kings and gods.-Robert E. Howard
=Member of the RPGDot Shadows, The Nonflamers' Guild, and The Alliance of Middle Earth=
Post Fri Sep 20, 2002 1:00 am
 View user's profile
otter
One of Us




Joined: 28 Jun 2002
Posts: 1337
Location: Portland, OR
   

Yah, and the T'rang Samurai is just hanging out in his "office" the whole time.
The only one who's really exposed to any potental fun is Myles.
_________________
If thousand-year-old family traditions are so important to you, why do you have indoor plumbing and electricity in your family's house?
Post Fri Sep 20, 2002 2:04 am
 View user's profile
shai_aus
Village Leader
Village Leader




Joined: 18 Aug 2002
Posts: 97
Location: Australia
   

quote:
Originally posted by Danicek
Yes, it seems also logical to me.

Why should we suppose that adventures do not get exp. when they are not with us? Do they just sit and wait? :]

People in general do a lot of that in RPGs. I always wondered what the hell people actually DID in Arnika when I wasn't there. I mean, there's only like 7 or so people in the whole freaking town to talk to. I think it'd get pretty boring.
Post Fri Sep 20, 2002 1:50 pm
 View user's profile
angie
Eager Tradesman
Eager Tradesman




Joined: 24 Aug 2002
Posts: 27
   

hi all hope you all are ok?

can anyone tell me what you are supposed to do in the mountain clearing? Im there right now and there dosnt seem to be anything to do or any nice bits to pick up!

So why is it here? is it just a monster killing spree or am i supposed to be doing something useful?

thanks for all the help and will talk to you all soon

angie
Post Sat Sep 21, 2002 12:47 pm
 View user's profile
Val
Risen From Ashes
Risen From Ashes




Joined: 18 Feb 2002
Posts: 14724
Location: Utah, USA
   

After you visit the Rapax Castle, then the Clearing will change. Some important encounters take place there.
_________________
Freeeeeeedom! Thank heavens it's summer!
What do I have to show for my hard work? A piece of paper! Wee!
=Guardian, Moderator, UltimaDot Newshound=
Post Sat Sep 21, 2002 1:34 pm
 View user's profile
Danicek
The Old One
The Old One




Joined: 15 Dec 2001
Posts: 5922
Location: Czech Republic
   

quote:
Originally posted by angie
hi all hope you all are ok?


Of course we are OK, just little bit frustrated with notleveling NPCs when we are not forcing them to level up :].
Post Sat Sep 21, 2002 2:19 pm
 View user's profile
shai_aus
Village Leader
Village Leader




Joined: 18 Aug 2002
Posts: 97
Location: Australia
   

Question about the non-Rapax wilderness clearing: I met a friendly hogar called Rex there, close to the pool with the waterfall. He followed me around if I got close to him, but apart from that, there wasn't any response from him. Is he part of a (completable) quest?
Post Sat Sep 21, 2002 2:35 pm
 View user's profile
Danicek
The Old One
The Old One




Joined: 15 Dec 2001
Posts: 5922
Location: Czech Republic
   

I doubt it is connected with some quest.
It is just one friendly hogar :].
Post Sat Sep 21, 2002 2:55 pm
 View user's profile
John373
Keeper of the Gates
Keeper of the Gates




Joined: 04 Jul 2002
Posts: 117
Location: Retardid Los Angeles, CA
   

Did someone say "nervous breakdown"? Yeah, I played the game mostly through Novice, even after winning the first time around. The next level "Normal" is more like abnormal to me. Most everyone moves faster and strikes more often than you. Considering that you're usually out-numbered most of the time...well, I don't need that kind of stress. Yet those of you who can handle it, I wonder if you're avoiding combat more often at higher levels. And if so, don't you think that takes away some of the fun? At least with some games you can apply cheat codes to get out of those aggrevating situations.
_________________
Dame it! Hold still so I can target you!
Post Sat Sep 28, 2002 8:12 am
 View user's profile
dteowner
Shoegazer
Shoegazer




Joined: 21 Mar 2002
Posts: 7570
Location: Third Hero of Erathia
   

I've done all my playing on "Normal". I found that by the time I hit level 13 or so, battles weren't too stressful anymore (with a few big exceptions like Nessie, the SW Wilderness, and the Rapax Castle). I really don't consider myself a combat/strategy guru, either. By that point, you've got enough status effects via spells and instuments (I usually had a bard in my party) to level the playing field pretty well. I think that choosing a good battle site is the key. Making sure you're in a corner or doorway makes things much less stressful.
_________________
=Proud Member of the Non-Flamers Guild=
=Benevolent Dictator, X2/X3 and Morrowind/Oblivion Forums=
Sorry. No pearls of wisdom in this oyster.
RIP Red Wings How 'Bout Dem Cowboys!
Post Sat Sep 28, 2002 4:04 pm
 View user's profile
Danicek
The Old One
The Old One




Joined: 15 Dec 2001
Posts: 5922
Location: Czech Republic
   

First time I played as beginner than on normal.
Post Sat Sep 28, 2002 5:01 pm
 View user's profile
Bilbo
High Emperor
High Emperor




Joined: 12 Mar 2002
Posts: 1620
Location: New York
   

quote:
Originally posted by John373
Did someone say "nervous breakdown"? Yeah, I played the game mostly through Novice, even after winning the first time around. The next level "Normal" is more like abnormal to me. Most everyone moves faster and strikes more often than you. Considering that you're usually out-numbered most of the time...well, I don't need that kind of stress. Yet those of you who can handle it, I wonder if you're avoiding combat more often at higher levels. And if so, don't you think that takes away some of the fun? At least with some games you can apply cheat codes to get out of those aggrevating situations.
I, too, have done almost all my playing on normal. Generally, I don't avoid combat, as I want the XP. Right now, I can think of only 2 times I went out of my way to avoid combat (with X-ray, you can see monsters farther away - especially if you click on the automap - I don't count not running towards monsters when I'm not going in that direction). First time through, I got in deep trouble in the forbidden areas of the Umpani caves and with monsters staring me in the face I had to Return to Portal to save my skin.

This second time through, I want to keep moving towards the end again, and I got into a funky situation on my way back to Trynton from Arnika. My game kept spawning monster groups of 8 juggernauts & 2-3 vines. I would kill a group, and another would re-spawn nearby. I basically couldn't walk away from where I was, and after 5 of the same encounters (which were easy enough, but boring and time consuming) I ran to Trynton to avoid 2 more groups of the same which I didn't feel like fighting. Did anybody else ever have this?
_________________
The world itself shifts and changes and fades to mist like the strings of a minstrel's harp, and mayhap the dreams we forge are more enduring than the works of kings and gods.-Robert E. Howard
=Member of the RPGDot Shadows, The Nonflamers' Guild, and The Alliance of Middle Earth=
Post Sat Sep 28, 2002 6:23 pm
 View user's profile
Jenny
Eager Tradesman
Eager Tradesman




Joined: 26 Jun 2002
Posts: 39
Location: Detroit, Michigan
   

I love my lizardman fighter. I named him Egg. He's sort of a dope but he sure can kick some ass!

Experience does go faster with fewer group memebers but I really like playing all the classes.

Congratulations on your job
Post Sat Sep 28, 2002 8:55 pm
 View user's profile
John373
Keeper of the Gates
Keeper of the Gates




Joined: 04 Jul 2002
Posts: 117
Location: Retardid Los Angeles, CA
   

Geez...than I guess I really suck at this game!
_________________
Dame it! Hold still so I can target you!
Post Sun Sep 29, 2002 2:17 am
 View user's profile


Goto page Previous  1, 2, 3, 4, 5, 6  Next
All times are GMT.
The time now is Sat Apr 13, 2019 10:02 am



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.