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Morrowind Queries - Blunt / Jump / Block / To hit / Missile
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RPGDot Forums > Morrowind - Spoilers

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Aragorn
Guest






Morrowind Queries - Blunt / Jump / Block / To hit / Missile
   

Hi everyone

I have a few niggling questions I'd really appreciate answers to if anyone knows ?

* Do blunt weapons do more damage against skeletons or have any bonuses against armoured opponents etc or are they just another category of weapon ?

* Can you jump further by reducing the weight you are carrying temporarily ?

* Does the system block automatically (based on your block skill) or can you "force" a block ?

* Are all missile weapons as accurate as each other and just based on your markmanship ability to score ?

* Are any weapons more likely to hit than others i.e. is there a D&D equivalent of a +1 to hit sword etc ?

Many thanks ....

aragorn.uk@ntlworld.com
Post Wed Jun 26, 2002 5:57 pm
 
sauron38
Rara Avis
Rara Avis




Joined: 14 Jan 2002
Posts: 4396
Location: Winnipeg's Sanctum Sanctorum
   

1. No bonuses

2. I think so

3. Automatic, no way to force it

4. All are based on Marksman

5. Dependent on your skill; a sword that adds 100 to long blade will hit more often than a sword that does not add to long blade.


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Post Wed Jun 26, 2002 6:13 pm
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BearishSun
City Guard
City Guard




Joined: 02 Jun 2002
Posts: 145
Location: Here, there, everywhere
   

maybe its just my imagination but I think that one-handed weapons hit more often than two-handed
Post Wed Jun 26, 2002 7:20 pm
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XeroX
The MasterCopy
The MasterCopy




Joined: 13 Dec 2001
Posts: 7125
Location: The Netherlands
   

i think one handed weapons are faster than 2 handed weapons.
That might be the reason that 1 handed weapons hit more often
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Post Wed Jun 26, 2002 7:35 pm
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