RPGDot Network    
   

 
 
Pirates of the Caribbean
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
All sorts of questions about Gothic 2
  View previous topic :: View next topic
RPGDot Forums > Gothic 2 General

Author Thread
Jaz
Late Night Spook
Late Night Spook




Joined: 20 Jan 2002
Posts: 9708
Location: RPGDot
   

Thanks . Well... I avoided to take people with me (always prefer to work alone) so I don't know.
_________________
Jaz
Post Thu Feb 06, 2003 2:27 pm
 View user's profile
DJ Yahari
Village Leader
Village Leader




Joined: 15 Dec 2002
Posts: 99
Location: In your basement
   

Is it possible to complete the game by joining the thieves guild?
Post Thu Feb 06, 2003 7:39 pm
 View user's profile
Iemander
Village Dweller
Village Dweller




Joined: 05 Feb 2003
Posts: 1
   

Hey Jaz,

Hope you don't mind me taking the opportunity.

If you compare Gothic 2 with Gothic 1, are there alot of differences? And how about the linearity, do you still have as little choice in how the story developes? I've got the impression from the replies that Gothic 2 has gotten even more linear then Gothic 1. I was hoping the sequel would have as much extra features as (To what I call a very similar game in many aspects) Deus Ex 2 to DX 1. Or is Gothic 2 just Gothic 1 in an overall different, nicer and wider package?

And how big is the island? Twice as big? I heard it was about 4 times larger. But there's a difference between what you're hearing and what's actually there right .

How's the interface? Is it just as clumsy as Gothic 1? I didn't really have a really problem with the interface in Gothic 1, but it would be nice if it was mouse driven or something.

How's the story? I was rather dissapointed hearing the, you've got a memory loss so you're back on lvl 1 excuse. I was hoping something more like the BG saga... Anyhow, is the story any good?

How're the differences between the three fractions? I liked the "bald shaolin-esque temple" types, the though mercenaries and the very nicely ordered soldiers. Are they just as diverse? And do the camps themselves make a big part of the story like in the 1 with alot of key characters playing in all fractions, several important locations that are "locked", and some secrets within.

Did you overall enjoy the game? More so then Gothic 1?

Thanks if you decide to answer , I hope I didn't make it to though.
Post Thu Feb 06, 2003 10:32 pm
 View user's profile
Jaz
Late Night Spook
Late Night Spook




Joined: 20 Jan 2002
Posts: 9708
Location: RPGDot
   

quote:
If you compare Gothic 2 with Gothic 1, are there alot of differences?

Skill leveling works differently, inventory works differently, fighting is easier, enemies are smarter, the world is more detailed, but all in all, the Gothic II atmosphere is similar to that of Gothic.
quote:
And how about the linearity, do you still have as little choice in how the story developes? I've got the impression from the replies that Gothic 2 has gotten even more linear then Gothic 1.

The main story will remain the same no matter which choices you make, but side quests may differ. It's not more linear than Gothic, though.
quote:
I was hoping the sequel would have as much extra features as (To what I call a very similar game in many aspects) Deus Ex 2 to DX 1.

I haven't played DX2 (it's not out yet) so I wouldn't know .
quote:
And how big is the island? Twice as big? I heard it was about 4 times larger. But there's a difference between what you're hearing and what's actually there right .

It's more than twice as big, but not 4 times as big. Most of the old Gothic landscape is featured in Gothic II; besides, mountains etc. keep you from going straight paths pretty often so you have the feeling the world's much bigger than it actually is.
quote:
How's the interface? Is it just as clumsy as Gothic 1? I didn't really have a really problem with the interface in Gothic 1, but it would be nice if it was mouse driven or something.
The interface has been vastly improved, yet it's still recognizable (and customizable). By the way, you could use the mouse in Gothic I, too.
quote:
How's the story? I was rather dissapointed hearing the, you've got a memory loss so you're back on lvl 1 excuse. I was hoping something more like the BG saga... Anyhow, is the story any good?
The story is decent but nothing outrageously new. The memory loss is the result of your being resurrected, but they handled it quite nicely in-game, making it easy for new players to adapt to the setting. Meaning, you needn't have played Gothic to be able to grasp the plot of Gothic II - if you meet people your character already met in Gothic, you can answer according to whether you - the player - actually know these folks or not.
quote:
How're the differences between the three fractions? Are they just as diverse?
Yes.
quote:
And do the camps themselves make a big part of the story like in the 1 with alot of key characters playing in all fractions, several important locations that are "locked", and some secrets within.
Yes.
quote:
Did you overall enjoy the game? More so then Gothic 1?
Yes. No. Gothic II is the better game for sure, but it's nothing new anymore so I got about the same level of satisfaction from both games.
_________________
Jaz
Post Fri Feb 07, 2003 9:23 am
 View user's profile
elkston
High Emperor
High Emperor




Joined: 21 Sep 2002
Posts: 691
Location: North Carolina, USA
   

Jaz,

Thank you for the concise, non-spoiler observations.
Post Fri Feb 07, 2003 3:48 pm
 View user's profile
deathcloud
Village Dweller
Village Dweller




Joined: 07 Feb 2003
Posts: 6
Location: Ohio
   

Jaz,
I basicly interpreted reading a forum that at the begining of the game you get to pick between 3 types of players(a mage)(a paladen)(and a dragon slayer) i didnt think that this sounded right and i was wondering if you could ster me on the right path. To me i would think that it would be just like the first game and you start from a normal person the character from gothic I and then evolve into one of these characters.
_________________
Death is certain-Life is not.
Post Fri Feb 07, 2003 6:21 pm
 View user's profile
Gorath
Mostly Harmless
Mostly Harmless




Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany
   

Itīs like in Gothic 1.
_________________
Webmaster GothicDot
Post Fri Feb 07, 2003 6:30 pm
 View user's profile
RastaBlasta420
Village Leader
Village Leader




Joined: 23 Oct 2002
Posts: 92
Location: Canada
   

I heard there was a secret bandits guild below the paladin city. Any truth to this?
Post Wed Feb 12, 2003 8:24 am
 View user's profile
Jaz
Late Night Spook
Late Night Spook




Joined: 20 Jan 2002
Posts: 9708
Location: RPGDot
   

Make that a thieves guild and you're set.
_________________
Jaz
Post Wed Feb 12, 2003 8:50 am
 View user's profile
TheSleeper8119
Magister of the Light
Magister of the Light




Joined: 08 Aug 2002
Posts: 386
   

I have a few questions:
1. Are the camps in the old world still inhabited by people?
2. I know theres like 400 NPC's in Gothic 2 but that doesn't seem like that much. I'd like to know how many NPC's were in Gothic 1 to compare because Gothic 1 seemed to have a good amount of NPC's too.
Post Wed Feb 12, 2003 1:43 pm
 View user's profile
Gorath
Mostly Harmless
Mostly Harmless




Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany
   

We have a cheat guide. Practice your counting skill.
_________________
Webmaster GothicDot
Post Wed Feb 12, 2003 3:38 pm
 View user's profile
hwfanatic
Average Fanatic
Average Fanatic




Joined: 28 Oct 2002
Posts: 2850
Location: Belgrade, Serbia
   

Dear Jaz,

There is actually no other reason to be addressing this to you but to be pulling your leg


@Sleeper The number was about 200. I'm not sure wheather it's all the npc-s, or just the named ones..
Post Wed Feb 12, 2003 4:17 pm
 View user's profile


Goto page Previous  1, 2, 3, 4, 5
All times are GMT.
The time now is Tue Apr 16, 2019 10:29 am



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.