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Minions of Mirth: Beta Update
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corwin
On the Razorblade of Life
On the Razorblade of Life




Joined: 10 Jun 2002
Posts: 8376
Location: Australia
Minions of Mirth: Beta Update
   

It's getting hard to keep up with Josh Ritter at <A href="http://www.prairiegames.com/games.html" target=_blank>Prairie Games</A>, as he posts several updates a DAY for the rapidly developing <A href="http://www.prairiegames.com/phpBB2/" target=_blank>Minions of Mirth</A>. Not only does he make technical tweaks, but the core focus of the Beta is to add more and more content and he's doing it in spades. Even better, he plans to continue adding content through LIVE UPDATE on a regular basis, AFTER the game is released and it will be free for regisitered owners. Here's the latest patch update:<BR><BR><!--StartFragment -->
<UL>
<LI>Added Sand Giant, Frost Giant, Stone Giants (thanks to Magnus Blikstad of Wit- Entertainment) </LI></UL>
<P></P>
<UL>
<LI>improved Bard and Paladin combat abilities </LI></UL>
<P></P>
<UL>
<LI>added a special "kiting" system which avoids mob warping </LI></UL>
<P></P>
<UL>
<LI>decreased World Server tick frequency by 1/3 and Zone Server by 1/2 </LI></UL>
<P></P>
<UL>
<LI>Pets will no longer aggro on mobs unless ordered to attack or damaged. </LI></UL>
<P></P>
<UL>
<LI>Added some ruins to Trinst </LI></UL>
<P></P>
<UL>
<LI>New mobs now inhabit the Trinst Sewer System, BEWARE! </LI></UL>
<P></P>
<UL>
<LI>Removed Mount Zharim from the demo </LI></UL>
<P></P>
<UL>
<LI>Add lots of new spawns and loot to the Trinst Sewer System, Mount Zharim, Trinst, and Talrim Hills </LI></UL>
<P></P>
<UL>
<LI>Crafted items now display who crafted them in their description </LI></UL>
<P></P>
<UL>
<LI>Fixed spell criticals </LI></UL>
<P></P>
<UL>
<LI>Adjusted melee criticals </LI></UL>
<P></P>
<UL>
<LI>Melee changes, a weapon's damage rating and weapon skill are now much more important in calculations </LI></UL>
<P></P>
<UL>
<LI>lowered the Drakken XP penalty </LI></UL>
<P></P>
<UL>
<LI>Added aggro range modifiers to zones </LI></UL>
<P></P>
<UL>
<LI>Improved the fog color on day/night cycles </LI></UL>
<P></P>
<UL>
<LI>Increased damage done by two-handed weapons </LI></UL>
<P></P>
<UL>
<LI>Fixed Sumarlidi Grimsson quest </LI></UL>
<P></P>
<UL>
<LI>Increased range of Kick skill </LI></UL>
<P></P>
<UL>
<LI>Adusted damage/delay on a number of vendor weapons </LI></UL>
<P></P>
<UL>
<LI>Adjusted Dreadscale Buckler's armor rating </LI></UL>
<P></P>
<UL>
<LI>Bards can now use shields </LI></UL>
<P></P>
<UL>
<LI>Bards can melee while singing </LI></UL>
<P></P>
<UL>
<LI>Chest of Doom now has a texture. </LI></UL>
<P></P>
<UL>
<LI>Dreadscale Helm has a new model. </LI></UL>
<P></P>
<UL>
<LI>Decreased the amount of exp from the Wood Mite Infestation quest. </LI></UL>
<P></P>
<UL>
<LI>Fixed the Ogre Outcast and Kauldur Guard enemy faction messages. </LI></UL>
<P></P>
<UL>
<LI>Drin Gol will now tp players from Frostbite Island to Mt. Zharim or Desert of Mohrum, for a small price. </LI></UL>
<P></P>
<UL>
<LI>Working on the main quest storyline. The quest starts with Chancellor Tolip in Trinst. New dialog, new items, new monsters!!! </LI></UL>
Post Fri Oct 28, 2005 8:46 am
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methusala
Tempered Warlord
Tempered Warlord




Joined: 06 Jun 2003
Posts: 281
Location: Odinwald
   

I pre-ordered this little gem and its worth the 25$ already.
Post Fri Oct 28, 2005 8:48 am
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Guest







confused
   

I'm a little confused about this game. Is it a single player AND mmorpg? I'm not much into online games. Does the single player have it's own story and quests? Thanks.
Post Fri Oct 28, 2005 12:22 pm
 
Dhruin
Stranger In A Strange Land
Stranger In A Strange Land




Joined: 20 May 2002
Posts: 1825
Location: Sydney, Australia
   

It can be played SP, you can host or join a server or Prairie runs a persistent server. I don't think there's much of a story at this pount but thee's lots of quests.
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Post Fri Oct 28, 2005 12:38 pm
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barrytrot
Village Dweller
Village Dweller




Joined: 28 Oct 2005
Posts: 1
Re: confused
   

quote:
Originally posted by Anonymous
I'm a little confused about this game. Is it a single player AND mmorpg? I'm not much into online games. Does the single player have it's own story and quests? Thanks.


The single player is the same as the MMORG version other than the fact that you are the only PC around The single player does not require any Internet connection, of course.

They are currently working on a story line mega-quest for the game. Part of it is already in the Beta and more is coming every day or so!
Post Fri Oct 28, 2005 6:59 pm
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XVampireX
Keeper of the Gates
Keeper of the Gates




Joined: 30 Jun 2005
Posts: 100
Location: Beneath Heaven, But Above Earth.
   

The game creator has added a scripting language to the game, so whoever wants to add content to it may do so, things such as Quests and Items can be added and changed.

The combat does not really appeal to me, I don't know about the rest of the game, the creator needs to work a little bit more with Moods and Music, the enviorment seems to be too dull and empty (The waypoint where you start off has a little town which is very hard to navigate and doesn't look too good, there are barely any monsters in the area), and the graphics are very laggy, the game doesn't have the best graphics in the world, and that is why I expect this game to not be laggy on a 1.5ghz 256mbram and 128 video ram, even though it is. These are the bad points, I quit playing the alpha, especially due to the lag, I even lowered pretty much all the settings, and it still lagged much!

Sorry for giving out bad impressions, but a man has go to do what a man has go to do. And if these things do change in the near future, consider me a Player.
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"All that is necessary for the triumph of evil is that good men do nothing" -Edmund Burke. Mentioned in Castlevania: Symphony of the Night.
Post Mon Oct 31, 2005 6:07 pm
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corwin
On the Razorblade of Life
On the Razorblade of Life




Joined: 10 Jun 2002
Posts: 8376
Location: Australia
   

There are MASSIVE changes from the Alpha, and I have not noticed any lag since the change to the new server. Remember, it's STILL only a Beta and ONE person is doing most of the work. Hold the negative comments till the final release is made.
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Post Tue Nov 01, 2005 7:30 am
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