|
Site Navigation Main News Forums
Games Games Database Top 100 Release List Support Files
Features Reviews Previews Interviews Editorials Diaries Misc
Download Gallery Music Screenshots Videos
Miscellaneous Staff Members Privacy Statement
|
|
|
darkmage
City Guard
Joined: 08 Mar 2002
Posts: 132
Location: mordor |
i think just to make the story line more interesting in gothic. the swamp camp should have been elves and the new camp should have been dwarves. it would perfectly fit the story line i mean the elves love trees and are really good with magjik(just like the swamp people) and dwarve would have fitted in perfectly in the new camp becuase of the cut throught barbaric nature of the new camp. doess everybody think i'm insaine and should just stick to the lord of the rings or is this actually a good idea
_________________ one who slays monsters must caution that he does not turn into a monster himself, he who gazes into the abyss to long, the abyss begins to gaze into him |
Tue Mar 12, 2002 12:23 am |
|
|
Val
Risen From Ashes
Joined: 18 Feb 2002
Posts: 14724
Location: Utah, USA |
Just because it's in a fantasy setting does not mean there needs to be elves and dwarves.
_________________ Freeeeeeedom! Thank heavens it's summer!
What do I have to show for my hard work? A piece of paper! Wee!
=Guardian, Moderator, UltimaDot Newshound= |
Tue Mar 12, 2002 12:28 am |
|
|
Bigpapa
Stranger from north
Joined: 22 Oct 2001
Posts: 930
Location: Strange place. |
Isn't bounch of jerks enough (sect loonies)
_________________ I'll be back... |
Tue Mar 12, 2002 1:12 am |
|
|
Danicek
The Old One
Joined: 15 Dec 2001
Posts: 5922
Location: Czech Republic |
Just one dwarf with big axe in mines... please, please .
|
Tue Mar 12, 2002 8:11 am |
|
|
Guest
|
Yes please add them. There is nothing like barbequing a nice lean elf with a good old fireball spell. |
Tue Mar 12, 2002 8:33 am |
|
|
Danicek
The Old One
Joined: 15 Dec 2001
Posts: 5922
Location: Czech Republic |
Elfs are very magics resistant .
|
Tue Mar 12, 2002 9:00 am |
|
|
TomTom
GOTHIC Speaker
Joined: 11 Mar 2002
Posts: 84
Location: Bochum, Germany |
The basic idea for GOTHIC was to distinguish from the common fantasy scenarios and settings, that's why we don't want to have elves and dwarfes and hobbits ...of course we implemented some common monsters...
TomTom |
Tue Mar 12, 2002 9:54 am |
|
|
Paladin1124
Keeper of the Gates
Joined: 06 Mar 2002
Posts: 101
|
I personally don't like the idea of having all 3 of the camps being different races. It would kind of destroy the prison faction atmosphere and make it seem like standard fantasy. Also,if camp allegiance is based on race, your character is limited to the human camp.
Also its more realistic. Even in fantasy stories,usually nations are either Human,Dwarvish,Elvish or Halfling, and not a mixture. Myrtana is obviously a human nation,so wouldn't its prisoners also be humans? |
Tue Mar 12, 2002 11:50 am |
|
|
darkmage
City Guard
Joined: 08 Mar 2002
Posts: 132
Location: mordor |
yeagh but that would make it interesting, it would be twice as hard to join the other two camps because you are a human but make it possible.
_________________ one who slays monsters must caution that he does not turn into a monster himself, he who gazes into the abyss to long, the abyss begins to gaze into him |
Wed Mar 13, 2002 4:25 am |
|
|
DruidPriest
Village Dweller
Joined: 12 Mar 2002
Posts: 10
|
Hmm...while the thought of actually playing an elf is intriguing, I have to agree that the game seems a lot more realistic without ALL the fantasy race segregation that usually comes with an rpg. |
Wed Mar 13, 2002 4:40 am |
|
|
|
All times are GMT. The time now is Sat Apr 20, 2019 6:53 pm
|
|
|
|
|
|