RPGDot Network    
   

 
 
The Chronicles of Ny
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
Enchant, Spells, and Trainers-- Oh my!
  View previous topic :: View next topic
RPGDot Forums > Morrowind - Spoilers

Author Thread
mrk
Village Dweller
Village Dweller




Joined: 23 May 2003
Posts: 12
   

How do i make an enchant with constant effect ?
And i didn't find a fortify attribute spell in Balmora....
And one more question : where can i find trainers over 70-80 for Destruction, Enchant, Conuration, etc ?
Thx.
Post Wed May 28, 2003 12:27 pm
 View user's profile
Lintra
Elf Friend
Elf Friend




Joined: 23 Apr 2002
Posts: 9448
Location: Bermuda, the triangle place with SANDY BEACHES
   

1. To get the constant effect you need a grand soul gem with a golden saint or ... dang I forget but it might be an acended sleeper ... soul trapped in it.

2. Try checking the fort near Balmora ... I seem to recall getting the restore spells there, so maybe the fortify spells are there.

3. You can not get trainers that high! Just create a low cost spell, go off in the woods some where and spend a few weeks of game time casting it. This should get your destruction or conjuration up to 100. Enchantment is more difficult *grin* as there seems to be a limited supply of soul gems in the game.

PS - SHould this be moved to the Spoilers section?????
_________________
=Member of The Nonflamers' Guild=
=Just plain clueless=
Post Wed May 28, 2003 1:28 pm
 View user's profile
mrk
Village Dweller
Village Dweller




Joined: 23 May 2003
Posts: 12
   

Hmm, ok...thx
One more thing (for now:)) : where can i sell valuable items (over 100000 gold) ? I know this have been asked b4, still i didn't find an answer. Another problem is when you REALLY need some money and want 2 sell a 200k item to 5k let's say. The increment is 1 !!!. It takes a day 2 reach 5k.
Post Wed May 28, 2003 2:44 pm
 View user's profile
Lintra
Elf Friend
Elf Friend




Joined: 23 Apr 2002
Posts: 9448
Location: Bermuda, the triangle place with SANDY BEACHES
   

I know what you mean!

The only four solutions are:
1. Download an add on (I did not do this ... silly me)
2. Collect all that really expensive stuff and keep it in a room some where
3. Spend the 20 minutes or so to down scroll the amount offered spinner (why didn't the designer let you just enter a number????).4
4. Buy a whole boatload of useless stuff to get the merchants balance up high enough, then sell him the expensive item and spend the next hour running around MW selling off all the little crud you bought from the merchant.

Personally I opted out for #2 and collected quite the array of interesting stuff.
_________________
=Member of The Nonflamers' Guild=
=Just plain clueless=
Post Wed May 28, 2003 3:12 pm
 View user's profile
dteowner
Shoegazer
Shoegazer




Joined: 21 Mar 2002
Posts: 7570
Location: Third Hero of Erathia
   

quote:
Originally posted by Lintra
PS - SHould this be moved to the Spoilers section?????
Perhaps...

BTW, there's no such thing as a "Fortify Attribute" spell. You pick up spells that boost specific stats, and that will let you use them for enchanting. I promise you that at least a couple are available in the basement of the Balmora Mage Guild.
_________________
=Proud Member of the Non-Flamers Guild=
=Benevolent Dictator, X2/X3 and Morrowind/Oblivion Forums=
Sorry. No pearls of wisdom in this oyster.
RIP Red Wings How 'Bout Dem Cowboys!
Post Wed May 28, 2003 4:22 pm
 View user's profile
StarkeRealm
Eager Tradesman
Eager Tradesman




Joined: 25 Apr 2003
Posts: 38
Location: Louisville, KY
   

quote:
Originally posted by Lintra
3. You can not get trainers that high! Just create a low cost spell, go off in the woods some where and spend a few weeks of game time casting it. This should get your destruction or conjuration up to 100. Enchantment is more difficult *grin* as there seems to be a limited supply of soul gems in the game.


Sorry Lintra, this isn't correct. A trainer will train you up to their ratings the the skills they offer training in.
Qorwynn, near the exit for Indoranyon, Can train Enchant to 100 (I think I remember hearing that he will attack the player so you'll need a calm spell)
Leles Birian, east of Piernette's Farmhouse, east of Pelagiad, trains Destruction to 100.
And finaly at the bottem of the Ald'Rhun Temple you'll find Methal Seran, who'll train you in conjuration 'till the money runs out or you hit your intelligence. I'm not sure if you need to be a member of the Temple to make use of her services.
There are 24 others who can train your character to 100 in a given skill, however the game never actualy tells you about them. I don't know if Tribunal or Bloodmoon add more, but I doubt it.

Hope this Helps
_________________
The problem with programers is that we can type out 32 character long strings without errors, but we can't spell worth a damn.
Post Thu Jun 12, 2003 9:04 pm
 View user's profile
Lintra
Elf Friend
Elf Friend




Joined: 23 Apr 2002
Posts: 9448
Location: Bermuda, the triangle place with SANDY BEACHES
   

Wow! I never found a trainer that would get a skill above about 60 at best. Thanks for the correction.
_________________
=Member of The Nonflamers' Guild=
=Just plain clueless=
Post Fri Jun 13, 2003 12:56 pm
 View user's profile
StarkeRealm
Eager Tradesman
Eager Tradesman




Joined: 25 Apr 2003
Posts: 38
Location: Louisville, KY
An afterthought
   

Don't forget about the governing atribute limit. The game won't let you train a skill highter than it's assossiated attribute. IE if your speed is 30 you can't train short blade, athletics, hand to hand or unarmored over 30. This can make a trainer seem less competent than they really are.
_________________
The problem with programers is that we can type out 32 character long strings without errors, but we can't spell worth a damn.
Post Tue Jun 17, 2003 3:54 am
 View user's profile



All times are GMT.
The time now is Sat Apr 20, 2019 4:02 pm



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.