RPGDot Network    
   

 
 
The Chronicles of Ny
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
Plug-ins - are they as easy as...
  View previous topic :: View next topic
RPGDot Forums > CRPGs General

Author Thread
Max Killen
Exalted Potentate
Exalted Potentate




Joined: 04 Dec 2001
Posts: 1112
Location: Why not Minot?
Plug-ins - are they as easy as...
   

I have never used a plug-in; but have seen them for various games. Can one assume that you just unzip, copy or download the plug-in to the game and then what ever you downloaded, unzipped, etc., will appear in the game. I was looking at a plug-in for Morrowind; but I assume they are all the same.
Post Fri Jul 19, 2002 4:06 pm
 View user's profile
sauron38
Rara Avis
Rara Avis




Joined: 14 Jan 2002
Posts: 4396
Location: Winnipeg's Sanctum Sanctorum
   

Most are that easy, however, in smaller games there is a chance that some will interfere and cause problems... but in Morrowind, the chances of that are slim, so long as you restrain yourself...

If a Morrowind plug-in doesn't work, don't save.
_________________
Make good choices.
Post Fri Jul 19, 2002 4:50 pm
 View user's profile
XeroX
The MasterCopy
The MasterCopy




Joined: 13 Dec 2001
Posts: 7125
Location: The Netherlands
   

I only used plugins for morrowind.
_________________
The original RED poster (retired now)
=Moderator of The SportsFans Club=
=member of The NFG + Shadows + WWW + PC=

To join the Sportfans PM me
www.feyenoord.com
Post Fri Jul 19, 2002 4:53 pm
 View user's profile
Xanaki
Ghost of Asheron
Ghost of Asheron




Joined: 07 May 2002
Posts: 398
Location: Helsinki, Finland
   

Well, modern games like Morrowind are great because they have a *BUILT IN* support for *plugins*. Most of the games do not have this feature.

Games like Morrowind, Never Winter Nights or even Dungeon Siege, were almost completely built to consider this issue. Players want to expand their experience by expanding the reality they play on. Each of them does have a "editor" of some kind that you can use to edit the world you want to play in...

I hope this trend continues to evolve.
_________________
=Moderator of General MMORPG talk forum=
Senior Editor @ www.mmorpgdot.com
Post Fri Jul 19, 2002 10:14 pm
 View user's profile



All times are GMT.
The time now is Sat Apr 20, 2019 1:58 pm



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.