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Question about being a magician and the storyline
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RPGDot Forums > Gothic - Spoilers, Tips & Tricks

Author Thread
Fifl
Eager Tradesman
Eager Tradesman




Joined: 21 Feb 2004
Posts: 48
Question about being a magician and the storyline
   

Hi again all. I've started a new magician and just been accepted into the magicians of fire. It seems like the game is forcing me to go along with the sleeper cult, which seems like a direct conflict of intrests since I serve Innos, and the sleeper asks its members to renounce all the other gods.

I really don't want to serve the sleeper cult, but no one in the old camp and none of the magicians are giving me orders or telling me to do anything I have the almanac Cor Kalom wants but I don't want to give it to him, or do I have to? I've tried going to every mage in teh game to give it to them but no dice :/

Suggestions? Do I have to help the sleeper?
Post Fri Mar 05, 2004 10:58 am
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Graham 2
High Emperor
High Emperor




Joined: 29 Jan 2004
Posts: 795
Location: Preston/England
   

The story is the same no matter which camp you join, on what guilds you get accepted into. so yes you do have to help the brotherhood.
_________________
R.I.P "Dimebag" Darrell Lance Abbott
1966 - 2004
Post Fri Mar 05, 2004 11:08 am
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imposteraz
Tempered Warlord
Tempered Warlord




Joined: 25 Jul 2003
Posts: 282
Location: Arizona, USA
   

Yes, there isn't as much variance to the storyline in G1 compared to G2, but overall it works fairly well.

In G1 there are three camps, but actually four factions. The Fire Mages and the Ore Barons have an uneasy alliance, but are not exactly working towards the same ends. This becomes clearer as the chapter progress.
_________________
imposterAZ

"OK, I've got the 'No Die' part."
Post Fri Mar 05, 2004 4:47 pm
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