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Horses???
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RPGDot Forums > Gothic - General

Author Thread
bigkabuto
High Emperor
High Emperor




Joined: 14 Sep 2001
Posts: 591
Location: Holland/Groningen
   

You know what would be cool???
if they implement horses in Gothic2
just imagine..walking out of your hut you need to go to a certain camp..hop on yer horse and get to that camp..they should take a look at how the horse-riding in Zelda OOT for n64 was...horses would be great for a game like this..anyone agree?
Post Sun Dec 30, 2001 12:09 pm
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Max Killen
Exalted Potentate
Exalted Potentate




Joined: 04 Dec 2001
Posts: 1112
Location: Why not Minot?
   

They had horses in Daggerfall also; and in that case it worked out well; but in the case of Gothic I think, with all the various monsters that are lurking around almost every corner, combat would be very difficult, if not impossible.
Post Sun Dec 30, 2001 12:14 pm
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The Raven
Village Leader
Village Leader




Joined: 06 Dec 2001
Posts: 95
Location: Belgium
   

Yes i agree, i wouldt be difficult, cause it wouldt be stupid if you are unvurnable on your horse (like in zelda, i have the 2 games ), but if you are vurnable, you wouldt be dead fast.Maybe if you couldt fight while your on the hotse (with bow and sword), maybe they couslt make some armor to for the horse. and what about the shield that Link has??
Post Sun Dec 30, 2001 12:47 pm
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bigkabuto
High Emperor
High Emperor




Joined: 14 Sep 2001
Posts: 591
Location: Holland/Groningen
   

yeah things like that, and a better targeting system...maybe even with a princess? naw...oh well...
Post Sun Dec 30, 2001 12:59 pm
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Zonk
City Guard
City Guard




Joined: 19 Jul 2001
Posts: 126
Location: Germany
   

I started a while ago with Horses but run out of time



http://www.zonksoft.de/Bilder/stand.avi
http://www.zonksoft.de/Bilder/galopp.avi

I i was thinking anout an horsebased melee fighting game.

_________________

ZonkSoft


[ This Message was edited by: Zonk on 2001-12-30 07:10 ]
Post Sun Dec 30, 2001 1:08 pm
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Max Killen
Exalted Potentate
Exalted Potentate




Joined: 04 Dec 2001
Posts: 1112
Location: Why not Minot?
   

Maybe, a horse wouldn't work so well; but a canoe on the otherhand might.
Post Sun Dec 30, 2001 1:25 pm
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bigkabuto
High Emperor
High Emperor




Joined: 14 Sep 2001
Posts: 591
Location: Holland/Groningen
   

Yo Zonk,that's amazing work..did you manage to get the character on the horse and riding and all, or not yet?
Post Sun Dec 30, 2001 1:41 pm
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Zonk
City Guard
City Guard




Joined: 19 Jul 2001
Posts: 126
Location: Germany
   

No that was the big Problem.
It looked that it was not so simple to join the character one an moving object.
Post Sun Dec 30, 2001 1:45 pm
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bigkabuto
High Emperor
High Emperor




Joined: 14 Sep 2001
Posts: 591
Location: Holland/Groningen
   

i just checked out your website..amazing stuff man..no models are downloadable yet??

would be great if that Guillotine could really work, if a digger or someone else has behaven bad they will be used on that thing..a real torture thing.





[ This Message was edited by: bigkabuto on 2001-12-30 07:55 ]
Post Sun Dec 30, 2001 1:50 pm
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bigkabuto
High Emperor
High Emperor




Joined: 14 Sep 2001
Posts: 591
Location: Holland/Groningen
   

oh, and where can i download the gothic mod player kit??? do you know a site that has downloads for gothic? like mods or things like that...?
Post Sun Dec 30, 2001 2:00 pm
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Zonk
City Guard
City Guard




Joined: 19 Jul 2001
Posts: 126
Location: Germany
   

This page is dedicated to Gothic Mods: http://www.soulofgothic.4players.de:1065/
And here r all the Mod Kit downloads: http://www.soulofgothic.4players.de:1065/tools.html
The Mods r here: http://www.soulofgothic.4players.de:1065/modifikationen.html and there is also my little Avatar Armor mod.

I only released the Avator mod and the nude skin patch, but most of my work is given to some mod teams to integreate in there mods.
Post Sun Dec 30, 2001 2:40 pm
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